
Copper Sword
Blood-Bound
9
Gear Level
+8.9 Physical Power
+25% Physical Damage to Vegetation
+10.0 Resource Power
Item | Quantity |
---|---|
12 | |
9 |
Name | Type | Category | Weapon |
---|---|---|---|
Weapon | Sword | ||
Weapon | Sword |
PrefabGuid
-2037272000 Item_Weapon_Sword_T03_Copper
PrefabName
Item_Weapon_Sword_T03_Copper
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
Durability
DealDamageTypeModifiers
MainDamageModifier
1
ResourceDamageModifier
0.5
SiegeDamageModifier
0.5
IsBroken
false
LossType
LossOnDamageDealt
MaxDurability
1084.01318
OneLevelFactor
0.75
RepairRecipe
316692018 Recipe_Weapon_Sword_T03_Copper
RepairSequence
GuidHash
375059735 (Sequence)SEQ_Vampire_Equipment_Repaired
TakeDamageDurabilityLossFactor
0.25
ThreeLevelFactor
0.4
TwoLevelFactor
0.55
Value
1084.01318
Entity_Self
Index
48771
Version
1
Equippable
EquipBuff
Index
0
Version
0
EquipTarget
_Entity
Index
0
Version
0
_WaitingForSync
false
EquippableData
BuffGuid
239719656 EquipBuff_Weapon_Sword_Ability02
DurabilitySettings
EquipmentSet
0
EquipmentType
Weapon
SCTBrokenText
Key
c059cee6-5571-48ca-bf82-0a2d9cf60d18
Text
Your Weapon broke!
WeaponType
Sword
HideWeapon
false
HybridEquipment
InventoryItem
ItemData
BloodBound
true
DropItemArc
0
DropItemPrefab
-1221682951 Resource_Drop_General
Entity
Index
48771
Version
1
ItemCategory
BloodBound, LoseDurabilityOnDeath
ItemType
Equippable
ItemTypeGUID
-2037272000 Item_Weapon_Sword_T03_Copper
MaxStacks
1
RemoveOnConsume
true
SilverValue
1
SoulBound
false
ManagedItemData
PrefabName
Item_Weapon_Sword_T03_Copper
Description
Key
Key
01e7d9c3-2bf4-4c60-94d4-1e75be7cf658
Text
An all-round weapon that deals slash damage and has a greater effect on vegetation and thickets.
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_BronzeSword01
Name
Key
2f331141-f3aa-406a-8e52-87b03da6ddc0
Text
Copper Sword
ModifyRotation
false
ModifyUnitStatBuff_DOTS
-
Item 0
ModificationTypeAddToBaseName+{value} <color=#8A9499>Physical PowerNameKeyEmptyEmptyEmptyEmptyStatTypePhysicalPowerValue8.895998 -
Item 1
ModificationTypeAddName+{value}% <color=#8A9499>Physical Damage to VegetationNameKeyEmptyEmptyEmptyEmptyStatTypeDamageVsVegetationValue0.25 -
Item 2
ModificationTypeAddName+{value} <color=#8A9499>Resource PowerNameKeyEmptyEmptyEmptyEmptyStatTypeResourcePowerValue10
MovementImpairBuff
false
PrefabCollectionPrefabTag
true
ReplaceAbilityOnSlotWhenMountedBuffElement
-
Item 0
Salvageable
ShowOnBuffBar
false
ShowOnBuffBarData
false
UsesSpawnTag
true
WeaponLevelSource
Level
30