
Castle Gate - Servant Lock
Wall
Name | Quantity |
---|---|
6 | |
12 |
Quest |
PrefabGuid
1325579315 TM_Castle_Wall_Door_Wood_Tier02_ServantLock
PrefabName
TM_Castle_Wall_Door_Wood_Tier02_ServantLock
AnimationStateBuffer
-
Item 0
ValueAnimationNameAnimationScaleModeNoScalingAnimationTypeFullBodyBlendInTime0BlendOutTime0BlendOutTimeIfRunning0CanPlayMultipleTimestrueDuration0ExitIfRunningfalseImportance0PlaybackSpeed0StartTime0UseChestAimIktrue -
Item 1
ValueAnimationNameAnimationScaleModeNoScalingAnimationTypeFullBodyBlendInTime0BlendOutTime0BlendOutTimeIfRunning0CanPlayMultipleTimestrueDuration0ExitIfRunningfalseImportance0PlaybackSpeed0StartTime0UseChestAimIktrue -
Item 2
ValueAnimationNameAnimationScaleModeNoScalingAnimationTypeFullBodyBlendInTime0BlendOutTime0BlendOutTimeIfRunning0CanPlayMultipleTimesfalseDuration0ExitIfRunningfalseImportance0PlaybackSpeed0StartTime0UseChestAimIkfalse -
Item 3
ValueAnimationNameAnimationScaleModeNoScalingAnimationTypeFullBodyBlendInTime0BlendOutTime0BlendOutTimeIfRunning0CanPlayMultipleTimestrueDuration0ExitIfRunningfalseImportance0PlaybackSpeed0StartTime0UseChestAimIktrue
AnnounceCastleAttack
AnnounceCastleBreached
BlueprintData
BuildingSequence
GuidHash
1733594134 (Sequence)TM_Siege_Structure_T02
DestroyedSequence
GuidHash
-1784540545 (Sequence)TM_Castle_Fence_IronGate02
DismantledSequence
GuidHash
-1784540545 (Sequence)TM_Castle_Fence_IronGate02
DismantleFraction
0.75
EditSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
Entity
Index
1217
Version
1
ExitBuildModeWhenBuilt
false
FullDismantleTime
300
Guid
1325579315 TM_Castle_Wall_Door_Wood_Tier02_ServantLock
InvalidEditSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
InvalidPlaceSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
IsInventoryItemBuilding
false
IsStartBlueprint
false
PlaceSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
RepairedSequence
GuidHash
1733594134 (Sequence)TM_Siege_Structure_T02
RequiresLineOfSight
false
RequiresSuccessfullPathfinding
false
BlueprintRequirementBuffer
-
Item 0
PrefabGUID1788016417 Item_Ingredient_StoneBrickStacks6 -
Item 1
PrefabGUID-1017402979 Item_Ingredient_PlankStacks12
Buffable
KnockbackResistanceIndex
13
UniqueBuffCategories
Travel, Shapeshift
BuffResistances
InitialSettingGuid
SettingsEntity
_BaseValue
Index
0
Version
0
_Identifier
6
_Value
Index
0
Version
0
prop_Entity_0
Index
0
Version
0
prop_Entity_1
Index
0
Version
0
Value
Index
0
Version
0
CastleAreaConnection
CastleAreaRequirement
CastleBuildingAttachSettings
DestroyWithParentWhenAttached
true
LinkDestroyToParentWhenAttached
false
MoveWithParentAlsoMovesOtherParents
false
MoveWithParentWhenAttached
true
RestrictDismantleWhenAttached
false
RestrictMoveWhenAttached
false
CastleBuildingMaxRange
CastleHeartConnection
CastleHeartEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
CollisionRadius
Radius
0.5
CreatedTime
CreateTime
0
CreateGameplayEventsOnSpawn
-
Item 0
EventIdEventId373290447GameplayEventTypeLocalTargetSelf
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
DismantleDestroyData
DismantleDestroyTime
0.75
DismantleSequenceInstance
Id
Index
0
Version
0
IsEmpty
true
SkipDismantleTimeIfReplaced
false
WasDismantled
false
Door
DurabilityTarget
DurabilityFactor
3
EditableTileModel
CanDismantle
true
CanMoveAfterBuild
true
CanRepair
false
CanRotateAfterBuild
true
CanRotateDuringBuild
true
CurrentEditor
_Entity
Index
0
Version
0
_WaitingForSync
false
DismantleAbility
-449872140 AB_Interact_Dismantle_Medium_AbilityGroup
IsDismantling
true
IsEdited
false
IsRepairing
true
PlaceAbility
0
RepairAbility
109530037 AB_Interact_Repair_Medium_AbilityGroup
EditableTileModel_Client
ActiveEffectTarget
Index
0
Version
0
CurrentEditOptions
CanBeEdited
DismantlingSequence
GuidHash
1820562940 (Sequence)SEQ_TileModelDismantling
DismantlingSequenceState
Id
Index
0
Version
0
IsEmpty
true
EditedSequence
GuidHash
996303984 (Sequence)SEQ_TileModel_Hover_IsEdited
EditedSequenceState
Id
Index
0
Version
0
IsEmpty
true
EffectTarget
Index
0
Version
0
HoveredBlockedSequence
GuidHash
-668659474 (Sequence)SEQ_TileModel_Hover_Blocked
HoveredCanBeEditedSequence
GuidHash
-146356561 (Sequence)SEQ_TileModel_Hover_CanEdit
HoveredOnlyDismantleSequence
GuidHash
-1564614306 (Sequence)SEQ_TileModel_Hover_CanDismantle
HoveredSequenceState
Id
Index
0
Version
0
IsEmpty
true
IsHovered
false
RepairingSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
RepairingSequenceState
Id
Index
0
Version
0
IsEmpty
true
Entity_Self
Index
1217
Version
1
EntityCategory
MainCategory
Structure
MaterialCategory
None
ResourceLevel
0
StructureCategory
StoneStructure
UnitCategory
CastleObject
GameplayCondition
-
Item 0
BoolValuetrueConditionSourceIsAllyConditionTargetTargetConditionTypeEqualsEntityCategoryValueMainCategoryUnitMaterialCategoryNoneResourceLevel0StructureCategoryBasicStructureUnitCategoryHumanFloatValue0IntValue0PrefabValue0WeapontTypeValueNone -
Item 1
BoolValuetrueConditionSourceDoorCanBeClosedConditionTargetTargetConditionTypeEqualsEntityCategoryValueMainCategoryUnitMaterialCategoryNoneResourceLevel0StructureCategoryBasicStructureUnitCategoryHumanFloatValue0IntValue0PrefabValue0WeapontTypeValueNone -
Item 2
BoolValuetrueConditionSourceHasPermissionConditionTargetTargetConditionTypeEqualsEntityCategoryValueMainCategoryUnitMaterialCategoryNoneResourceLevel0StructureCategoryBasicStructureUnitCategoryHumanFloatValue0IntValue1PrefabValue0WeapontTypeValueNone -
Item 3
BoolValuefalseConditionSourceIsAllyConditionTargetTargetConditionTypeEqualsEntityCategoryValueMainCategoryUnitMaterialCategoryNoneResourceLevel0StructureCategoryBasicStructureUnitCategoryHumanFloatValue0IntValue0PrefabValue0WeapontTypeValueNone -
Item 4
BoolValuetrueConditionSourceDoorCanBeClosedConditionTargetTargetConditionTypeEqualsEntityCategoryValueMainCategoryUnitMaterialCategoryNoneResourceLevel0StructureCategoryBasicStructureUnitCategoryHumanFloatValue0IntValue0PrefabValue0WeapontTypeValueNone
GameplayConditionGroup
-
Item 0
ConditionsLength0ConditionSubGroupsLength0LogicGateANDStartConditionIndex-1SubGroupStartIndex-1 -
Item 1
ConditionsLength3ConditionSubGroupsLength0LogicGateANDStartConditionIndex0SubGroupStartIndex-1 -
Item 2
ConditionsLength2ConditionSubGroupsLength0LogicGateANDStartConditionIndex3SubGroupStartIndex-1
GameplayEventIdMapping
-
Item 0
CurrentTriggers0GameplayEventIdEventId373290447GameplayEventTypeLocalMaxTriggers0NextTriggerTime0TriggerCooldown0TriggerMultipleTimesfalse
Health
IsDead
false
MaxHealth
2500
MaxRecoveryHealth
1
TimeOfDeath
0
Value
2500
HealthConstants
DestroyAfterDuration
1
DestroyOnDeath
false
DisableDamageSCT
false
LowHealthFactor
0.4
HideWeapon
false
HybridModelOffset
HybridModelSeed
HasSetSeed
false
Seed
0
Immaterial
Value
true
ImpactMaterial
Offset
x
0
y
0
z
0
PlayOnSelf
false
Type
Wood
InteractAbilityBuffer
-
Item 0
Ability-1934538221 AB_Interact_OpenDoor_AbilityGroupConditionIndex1HideInteractHUDWhileCastingfalseImportance2 -
Item 1
Ability-931708593 AB_Interact_DoorKnock_AbilityGroupConditionIndex2HideInteractHUDWhileCastingfalseImportance1
Interactable
CurrentTargetSequenceGuid
GuidHash
0
IgnoreBlockInteract
true
IgnoreLineOfSight
true
UseInteractAbilityName
true
InteractableSequence
InteractedUpon
BlockBuildingDisassemble
false
BlockBuildingMovement
false
Interacting
false
Invulnerable
JoinDefaultTeamOnSpawn
ManagedBlueprintData
Description
Key
Key
f0ba9494-41fa-49ac-965b-258bd5bf5727
Text
Doors are used to keep unwanted enemies out. Requires an archway to be placed.
<color=#C52443>Servants will not open or close this door</color>
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_Structure_CastleDoor01
LimitedType
None
Name
Key
736f2011-8327-455d-9aba-34876b72997c
Text
Castle Gate - Servant Lock
Type
Wall
ModifiableValueIds
IdCounter
7
ModifyRotation
false
MovementImpairBuff
false
MoveStopTrigger
PlacementDestroyData
DestroyReason
None
PrefabCollectionPrefabTag
true
RestrictPlacementToMapZones
ShowOnBuffBar
false
ShowOnBuffBarData
false
StaticHierarchyBuffer
-
Item 0
BlobIndex1EntityIndex1293Version1 -
Item 1
BlobIndex4EntityIndex4306Version1 -
Item 2
BlobIndex5EntityIndex4304Version1 -
Item 3
BlobIndex6EntityIndex6172Version1 -
Item 4
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Item 5
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Item 6
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Item 7
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Item 8
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Item 9
BlobIndex30EntityIndex4562Version1 -
Item 10
BlobIndex31EntityIndex4563Version1 -
Item 11
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Item 12
BlobIndex33EntityIndex4564Version1 -
Item 13
BlobIndex34EntityIndex3274Version1 -
Item 14
BlobIndex35EntityIndex3270Version1 -
Item 15
BlobIndex36EntityIndex4565Version1 -
Item 16
BlobIndex37EntityIndex4566Version1
StaticHierarchyData
StaticTransformCompatible
StationMenuSounds
CloseSound
Value
w
1498621848
x
-236864747
y
1105502977
z
-730372178
OpenSound
Value
w
-1385916341
x
-2093457933
y
1109878074
z
510677653
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
2
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
false
Value
_Entity
Index
0
Version
0
_WaitingForSync
false
TileBounds
Value
Max
x
0
y
0
Min
x
0
y
0
TileData
TileModel
DisabledTileTypes
None
TileModelLayer
TileModelRegistrationState
TileModelSpatialData
TilePlacementTag
TilePosition
UseHybridModel
UsesSpawnTag
true