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Puerta del castillo - Cerradura de sirviente

Puerta del castillo - Cerradura de sirviente

Pared
Las puertas se usan para mantener fuera a enemigos no deseados. Requieren de un arco para ser colocados.

Los sirvientes no abrirán ni cerrarán esta puerta.
Nombre Cantidad
6
12
PrefabName
TM_Castle_Wall_Door_Wood_Tier02_ServantLock
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AnnounceCastleAttack
AnnounceCastleBreached
BlueprintData
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DestroyedSequence
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Entity
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Version
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ExitBuildModeWhenBuilt
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FullDismantleTime
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KnockbackResistanceIndex
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CastleBuildingMaxRange
CastleHeartConnection
CastleHeartEntity
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CollisionRadius
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DestroyReason
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DestroyState
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0
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EntityCategory
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UnitCategory
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Health
IsDead
false
MaxHealth
2500
MaxRecoveryHealth
1
TimeOfDeath
0
Value
2500
HealthConstants
DestroyAfterDuration
1
DestroyOnDeath
false
DisableDamageSCT
false
LowHealthFactor
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HideWeapon
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HybridModelOffset
HybridModelSeed
HasSetSeed
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Seed
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Immaterial
Value
true
ImpactMaterial
Offset
x
0
y
0
z
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PlayOnSelf
false
Type
Wood
InteractAbilityBuffer
Interactable
CurrentTargetSequenceGuid
GuidHash
0
IgnoreBlockInteract
true
IgnoreLineOfSight
true
UseInteractAbilityName
true
InteractableSequence
InteractedUpon
BlockBuildingDisassemble
false
BlockBuildingMovement
false
Interacting
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Invulnerable
JoinDefaultTeamOnSpawn
ManagedBlueprintData
Description
Key
Key
f0ba9494-41fa-49ac-965b-258bd5bf5727
Text
Doors are used to keep unwanted enemies out. Requires an archway to be placed. <color=#C52443>Servants will not open or close this door</color>
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_Structure_CastleDoor01
LimitedType
None
Name
Key
736f2011-8327-455d-9aba-34876b72997c
Text
Castle Gate - Servant Lock
Type
Wall
ModifiableValueIds
IdCounter
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ModifyRotation
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MovementImpairBuff
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MoveStopTrigger
PlacementDestroyData
DestroyReason
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PrefabCollectionPrefabTag
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RestrictPlacementToMapZones
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x
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y
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