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PrefabName
EH_Mines_ExplosiveBarrel_ActivatedBuff_Standard
Age
Value
0
Attach
Parent
Index
0
Version
0
Buff
BuffType
Replace
CorrectlyCreated
false
IncreaseStacks
false
MaxStacks
1
ResetAge
true
Stacks
0
StartTime
0
Target
Index
0
Version
0
BuffCategory
Groups
None
KeepOldest
false
Level
0
BuffSequence
CollisionCastOnDestroy
CreateGameplayEventsOnDestroy
  • Item 0
    DestroyReason
    Default
    EventId
    EventId
    1654642711
    GameplayEventType
    Local
    SpecificDestroyReason
    false
    Target
    BuffTarget
CreateGameplayEventsOnHit
  • Item 0
    ConditionIndex
    1
    EventId
    EventId
    -801788231
    GameplayEventType
    Local
    HitGroup
    AllGroups
  • Item 1
    ConditionIndex
    5
    EventId
    EventId
    1084676328
    GameplayEventType
    Local
    HitGroup
    Group1, Group2
DealDamageOnGameplayEvent
  • Item 0
    ConditionIndex
    2
    EventIdCount
    1
    EventIdIndex
    0
    Parameters
    DealDamageFlags
    2050
    MainFactor
    1
    MainType
    Physical
    MaterialModifiers
    BasicStructure
    3
    Beast
    3
    CastleObject
    3
    Demon
    3
    Explosives
    60
    FortifiedStructure
    0
    Human
    3
    LightArmor
    3
    Magic
    3
    MassiveResource
    3
    Mechanical
    3
    Minerals
    3
    PlayerVampire
    3
    ReinforcedStructure
    2
    SiegeAltar
    0.75
    StoneStructure
    0
    Undead
    3
    VBlood
    0.5
    Vegetation
    3
    Wood
    3
    RawDamagePercent
    0
    RawDamageValue
    0
    ResourceFactor
    1
    ResourceModifier
    10
    SiegeFactor
    1
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnGameplayEvent
  • Item 0
    ConditionIndex
    4
    DestroyReason
    Default
    EventIdCount
    1
    EventIdIndex
    2
    Type
    Remove
    Who
    EventTarget
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
Entity_Self
Index
18610
Version
1
EntityCreator
Creator
_Entity
Index
0
Version
0
_WaitingForSync
false
EntityOwner
Owner
Index
0
Version
0
GameplayCondition
  • Item 0
    BoolValue
    false
    ConditionSource
    MaterialCategory
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    Explosives
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
    None
  • Item 1
    BoolValue
    true
    ConditionSource
    MaterialCategory
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    Explosives
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
    None
  • Item 2
    BoolValue
    true
    ConditionSource
    HasBuff
    ConditionTarget
    Target
    ConditionType
    NotEquals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    Explosives
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    WeapontTypeValue
    None
  • Item 3
    BoolValue
    true
    ConditionSource
    HasBuff
    ConditionTarget
    Target
    ConditionType
    NotEquals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    Explosives
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    WeapontTypeValue
    None
  • Item 4
    BoolValue
    true
    ConditionSource
    IsAlive
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    Explosives
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    WeapontTypeValue
    None
  • Item 5
    BoolValue
    false
    ConditionSource
    IsOwner
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    Explosives
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    WeapontTypeValue
    None
GameplayConditionGroup
  • Item 0
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
  • Item 1
    ConditionsLength
    1
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    0
    SubGroupStartIndex
    -1
  • Item 2
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
  • Item 3
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
  • Item 4
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
  • Item 5
    ConditionsLength
    5
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    1
    SubGroupStartIndex
    -1
  • Item 6
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
  • Item 7
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
GameplayEventIdMapping
  • Item 0
    CurrentTriggers
    0
    GameplayEventId
    EventId
    -801788231
    GameplayEventType
    Local
    MaxTriggers
    0
    NextTriggerTime
    0
    TriggerCooldown
    0
    TriggerMultipleTimes
    true
  • Item 1
    CurrentTriggers
    0
    GameplayEventId
    EventId
    -801788231
    GameplayEventType
    Local
    MaxTriggers
    0
    NextTriggerTime
    0
    TriggerCooldown
    0
    TriggerMultipleTimes
    true
  • Item 2
    CurrentTriggers
    0
    GameplayEventId
    EventId
    1654642711
    GameplayEventType
    Local
    MaxTriggers
    0
    NextTriggerTime
    0
    TriggerCooldown
    0
    TriggerMultipleTimes
    false
  • Item 3
    CurrentTriggers
    0
    GameplayEventId
    EventId
    -801788231
    GameplayEventType
    Local
    MaxTriggers
    0
    NextTriggerTime
    0
    TriggerCooldown
    0
    TriggerMultipleTimes
    true
  • Item 4
    CurrentTriggers
    0
    GameplayEventId
    EventId
    1084676328
    GameplayEventType
    Local
    MaxTriggers
    0
    NextTriggerTime
    0
    TriggerCooldown
    0
    TriggerMultipleTimes
    true
HideWeapon
false
HitColliderCast
  • Item 0
    AfterDuration
    0
    Box_Height
    1
    Box_Length
    2
    Box_Width
    1
    CanHitThroughBlockSpellCollision
    true
    Circle_Radius
    4.5
    CollisionCheckType
    OnDestroy
    Cone_Angle
    90
    Cone_Radius
    4
    ContiniousCollision
    true
    Handled
    false
    IgnoreImmaterial
    false
    IncludeDirectionalShield
    true
    IncludeTerrain
    true
    InnerCircle_Radius
    1
    Offset
    x
    0
    y
    0
    z
    0
    PrimaryFilterFlags
    Hittable
    PrimaryTargets_Count
    20
    PrioritySettings
    Melee_Cone_Angle
    45
    Near_Origin_Distance
    1
    Near_Origin_Factor
    1
    Target_Priority_Factor
    0
    UseMeleeCone
    false
    SecondaryTargets_Count
    0
    Shape
    Circle
    TerrainColliderModifier
    0.75
    TriggerType
    OnDestroy
LifeTime
Duration
2.5
EndAction
Destroy
ModifyRotation
false
MovementImpairBuff
false
PlayBlinkSequenceOnGameplayEvent
PlaySequenceOnDestroy
PrefabCollectionPrefabTag
true
Script_WarningCircle_Buff_Visuals_DataClient
FuseSequenceState
Id
Index
0
Version
0
IsEmpty
true
ScriptUpdate
ShowOnBuffBar
false
ShowOnBuffBarData
false
UsesSpawnTag
true