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PrefabName
AB_WerewolfChieftain_MeleeAttack_Hit01
Age
Value
0
CollisionCastOnSpawn
CreateGameplayEventsOnHit
  • Item 0
    ConditionIndex
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    EventId
    EventId
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    GameplayEventType
    Local
    HitGroup
    Group1
DealDamageOnGameplayEvent
  • Item 0
    ConditionIndex
    7
    EventIdCount
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    EventIdIndex
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    Parameters
    DealDamageFlags
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    MainFactor
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    MainType
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    MaterialModifiers
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    1
    Beast
    1
    CastleObject
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    Demon
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    Explosives
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    FortifiedStructure
    0
    Human
    1
    LightArmor
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    Magic
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    MassiveResource
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    Mechanical
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    Minerals
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    PlayerVampire
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    ReinforcedStructure
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    SiegeAltar
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    StoneStructure
    0
    Undead
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    VBlood
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    Vegetation
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    Wood
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    RawDamagePercent
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    RawDamageValue
    0
    ResourceFactor
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    ResourceModifier
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    SiegeFactor
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DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyOnSpawn
DestroyState
Value
NotDestroyed
Entity_Self
Index
8931
Version
1
EntityCreator
Creator
_Entity
Index
0
Version
0
_WaitingForSync
false
EntityOwner
Owner
Index
0
Version
0
GameplayCondition
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    ConditionSource
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    ConditionTarget
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    ConditionType
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    EntityCategoryValue
    MainCategory
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    MaterialCategory
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    ResourceLevel
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    StructureCategory
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    UnitCategory
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    FloatValue
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    IntValue
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    PrefabValue
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    WeapontTypeValue
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    BoolValue
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    ConditionSource
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    ConditionTarget
    Target
    ConditionType
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    EntityCategoryValue
    MainCategory
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    MaterialCategory
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    ResourceLevel
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    UnitCategory
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    FloatValue
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  • Item 2
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    ConditionSource
    MaterialCategory
    ConditionTarget
    Target
    ConditionType
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    EntityCategoryValue
    MainCategory
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    MaterialCategory
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    ResourceLevel
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    StructureCategory
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    UnitCategory
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    FloatValue
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    IntValue
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    WeapontTypeValue
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  • Item 3
    BoolValue
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    ConditionSource
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    ConditionTarget
    Target
    ConditionType
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    EntityCategoryValue
    MainCategory
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    MaterialCategory
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    ResourceLevel
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    StructureCategory
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    UnitCategory
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    FloatValue
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  • Item 4
    BoolValue
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    ConditionSource
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    ConditionTarget
    Target
    ConditionType
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    EntityCategoryValue
    MainCategory
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    MaterialCategory
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    ResourceLevel
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    StructureCategory
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    UnitCategory
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    PrefabValue
    WeapontTypeValue
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  • Item 5
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    ConditionSource
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    WeapontTypeValue
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    ConditionSource
    MaterialCategory
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    EntityCategoryValue
    MainCategory
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    UnitType
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    UnitCategory
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    IntValue
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    PrefabValue
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GameplayConditionGroup
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    LogicGate
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GameplayEventIdMapping
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    EventId
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    TriggerCooldown
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  • Item 1
    CurrentTriggers
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    GameplayEventId
    EventId
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    GameplayEventType
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  • Item 2
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    GameplayEventId
    EventId
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    GameplayEventType
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  • Item 3
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    GameplayEventId
    EventId
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    GameplayEventType
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  • Item 4
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    GameplayEventId
    EventId
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  • Item 5
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GetOwnerRotation
GetOwnerRotationOnlyOnSpawnTag
GetOwnerTeamOnSpawn
GetOwnerTranslationOnSpawn
HideWeapon
false
HitColliderCast
  • Item 0
    AfterDuration
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    CanHitThroughBlockSpellCollision
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    CollisionCheckType
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    Handled
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    InnerCircle_Radius
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    Offset
    x
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    y
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    PrimaryFilterFlags
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    PrimaryTargets_Count
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    PrioritySettings
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    UseMeleeCone
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    SecondaryTargets_Count
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    Shape
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    TerrainColliderModifier
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    TriggerType
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JoinDefaultTeamOnSpawn
LifeTime
Duration
1
EndAction
Destroy
ModifiableValueIds
IdCounter
2
ModifyRotation
false
MovementImpairBuff
false
PlayBlinkSequenceOnGameplayEvent
PlaySequenceOnGameplayEvent
PrefabCollectionPrefabTag
true
RagdollForceSource
ForceModifier
1.5
SharedGameplayConditionReference
  • Item 0
    GuidHash
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  • Item 1
    GuidHash
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  • Item 2
    GuidHash
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  • Item 3
    GuidHash
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  • Item 4
    GuidHash
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ShowOnBuffBar
false
ShowOnBuffBarData
false
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
2
_Value
_Entity
Index
0
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_WaitingForSync
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prop_NetworkedEntity_0
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0
Version
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prop_NetworkedEntity_1
_Entity
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Version
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_WaitingForSync
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Value
_Entity
Index
0
Version
0
_WaitingForSync
false
UsesSpawnTag
true
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