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PrefabGuid
PrefabName
TM_Castle_Chain_Tree_Oak_Sapling01
CanFadeOut
CollisionRadius
Radius
1
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
DurabilityTarget
DurabilityFactor
1
Entity_Self
Index
36271
Version
1
EntityCategory
MainCategory
Resource
MaterialCategory
Wood
ResourceLevel
0
StructureCategory
BasicStructure
UnitCategory
Human
FadeOutBuffer
  • Item 0
    Entity
    Index
    35816
    Version
    1
FadeOutInfrontOfUnit
HideWeapon
false
JoinDefaultTeamOnSpawn
ModifiableValueIds
IdCounter
2
ModifyRotation
false
MovementImpairBuff
false
PlacementDestroyData
DestroyReason
None
PrefabCollectionPrefabTag
true
ShowOnBuffBar
false
ShowOnBuffBarData
false
StaticHierarchyBuffer
  • Item 0
    BlobIndex
    1
    Entity
    Index
    35816
    Version
    1
  • Item 1
    BlobIndex
    2
    Entity
    Index
    29556
    Version
    1
  • Item 2
    BlobIndex
    3
    Entity
    Index
    29544
    Version
    1
  • Item 3
    BlobIndex
    4
    Entity
    Index
    29555
    Version
    1
StaticHierarchyData
StaticTransformCompatible
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
2
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
false
Value
_Entity
Index
0
Version
0
_WaitingForSync
false
TileBounds
Value
Max
x
0
y
0
Min
x
0
y
0
TileData
TileModel
DisabledTileTypes
None
TileModelLayer
TileModelRegistrationState
TileModelSpatialData
TilePlacementTag
TilePosition
TileSurfaceFluffTag
UsesSpawnTag
true