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PrefabGuid
PrefabName
AB_Unholy_SummonFallenAngel_Throw
Age
Value
0
CollisionCastOnDestroy
CreateGameplayEventsOnDestroy
  • Item 0
    DestroyReason
    Default
    EventId
    EventId
    -136930912
    GameplayEventType
    Local
    SpecificDestroyReason
    false
    Target
    Owner
CreateGameplayEventsOnHit
  • Item 0
    ConditionIndex
    0
    EventId
    EventId
    -1205072477
    GameplayEventType
    Local
    HitGroup
    AllGroups
CreateGameplayEventsOnSpawn
  • Item 0
    EventId
    EventId
    -112044381
    GameplayEventType
    Local
    Target
    Owner
DealDamageOnGameplayEvent
  • Item 0
    ConditionIndex
    7
    EventIdCount
    1
    EventIdIndex
    0
    Parameters
    DealDamageFlags
    2050
    MainFactor
    0.7
    MainType
    Spell
    MaterialModifiers
    BasicStructure
    1
    Beast
    1
    CastleObject
    0.5
    Demon
    1
    Explosives
    1
    FortifiedStructure
    0
    Human
    1
    LightArmor
    0.75
    Magic
    1
    MassiveResource
    0
    Mechanical
    1
    Minerals
    0.25
    PlayerVampire
    1
    ReinforcedStructure
    0
    SiegeAltar
    1
    StoneStructure
    0
    Undead
    1
    VBlood
    1
    Vegetation
    0.25
    Wood
    0.25
    RawDamagePercent
    0
    RawDamageValue
    0
    ResourceFactor
    1
    ResourceModifier
    1
    SiegeFactor
    0
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
Entity_Self
Index
9743
Version
1
EntityCreator
Creator
_Entity
Index
0
Version
0
_WaitingForSync
false
EntityOwner
Owner
Index
0
Version
0
GameplayCondition
  • Item 0
    BoolValue
    false
    ConditionSource
    IsAlly
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    None
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
    None
  • Item 1
    BoolValue
    false
    ConditionSource
    IsOwner
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    None
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
    None
  • Item 2
    BoolValue
    true
    ConditionSource
    MaterialCategory
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    Explosives
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
    None
  • Item 3
    BoolValue
    true
    ConditionSource
    IsAlive
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    None
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
    None
  • Item 4
    BoolValue
    true
    ConditionSource
    HasBuff
    ConditionTarget
    Target
    ConditionType
    NotEquals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    None
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    WeapontTypeValue
    None
  • Item 5
    BoolValue
    true
    ConditionSource
    HasBuff
    ConditionTarget
    Target
    ConditionType
    NotEquals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    None
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    WeapontTypeValue
    None
  • Item 6
    BoolValue
    false
    ConditionSource
    MaterialCategory
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Resource
    MaterialCategory
    Vegetation
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
    None
  • Item 7
    BoolValue
    false
    ConditionSource
    MainCategory
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Resource
    MaterialCategory
    Vegetation
    ResourceLevel
    0
    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
    0
    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
    None
GameplayConditionGroup
  • Item 0
    ConditionsLength
    0
    ConditionSubGroupsLength
    1
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    1
  • Item 1
    ConditionsLength
    0
    ConditionSubGroupsLength
    3
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    2
  • Item 2
    ConditionsLength
    0
    ConditionSubGroupsLength
    2
    LogicGate
    OR
    StartConditionIndex
    -1
    SubGroupStartIndex
    5
  • Item 3
    ConditionsLength
    3
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    3
    SubGroupStartIndex
    -1
  • Item 4
    ConditionsLength
    2
    ConditionSubGroupsLength
    0
    LogicGate
    OR
    StartConditionIndex
    6
    SubGroupStartIndex
    -1
  • Item 5
    ConditionsLength
    2
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    0
    SubGroupStartIndex
    -1
  • Item 6
    ConditionsLength
    1
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    2
    SubGroupStartIndex
    -1
  • Item 7
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
  • Item 8
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
  • Item 9
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
  • Item 10
    ConditionsLength
    0
    ConditionSubGroupsLength
    0
    LogicGate
    AND
    StartConditionIndex
    -1
    SubGroupStartIndex
    -1
GameplayEventIdMapping
  • Item 0
    CurrentTriggers
    0
    GameplayEventId
    EventId
    -1205072477
    GameplayEventType
    Local
    MaxTriggers
    0
    NextTriggerTime
    0
    TriggerCooldown
    0
    TriggerMultipleTimes
    true
  • Item 1
    CurrentTriggers
    0
    GameplayEventId
    EventId
    -1205072477
    GameplayEventType
    Local
    MaxTriggers
    0
    NextTriggerTime
    0
    TriggerCooldown
    0
    TriggerMultipleTimes
    true
  • Item 2
    CurrentTriggers
    0
    GameplayEventId
    EventId
    -112044381
    GameplayEventType
    Local
    MaxTriggers
    0
    NextTriggerTime
    0
    TriggerCooldown
    0
    TriggerMultipleTimes
    false
  • Item 3
    CurrentTriggers
    0
    GameplayEventId
    EventId
    -1205072477
    GameplayEventType
    Local
    MaxTriggers
    0
    NextTriggerTime
    0
    TriggerCooldown
    0
    TriggerMultipleTimes
    true
GetOwnerRotation
GetOwnerRotationOnlyOnSpawnTag
GetOwnerTeamOnSpawn
GetOwnerTranslationOnSpawn
HideWeapon
false
HitColliderCast
  • Item 0
    AfterDuration
    0
    Box_Height
    1
    Box_Length
    2
    Box_Width
    1
    CanHitThroughBlockSpellCollision
    false
    Circle_Radius
    2.8
    CollisionCheckType
    OnDestroy
    Cone_Angle
    90
    Cone_Radius
    2
    ContiniousCollision
    true
    Handled
    false
    IgnoreImmaterial
    false
    IncludeDirectionalShield
    true
    IncludeTerrain
    false
    InnerCircle_Radius
    1
    Offset
    x
    0
    y
    0
    z
    0
    PrimaryFilterFlags
    Hittable
    PrimaryTargets_Count
    100
    PrioritySettings
    Melee_Cone_Angle
    45
    Near_Origin_Distance
    3
    Near_Origin_Factor
    1
    Target_Priority_Factor
    1
    UseMeleeCone
    false
    SecondaryTargets_Count
    0
    Shape
    Circle
    TerrainColliderModifier
    0.75
    TriggerType
    OnDestroy
JoinDefaultTeamOnSpawn
LifeTime
Duration
1
EndAction
Destroy
ModifiableValueIds
IdCounter
2
ModifyRotation
false
MovementImpairBuff
false
PlayBlinkSequenceOnGameplayEvent
PrefabCollectionPrefabTag
true
RagdollForceSource
ForceModifier
1
RagdollSetting
SharedGameplayConditionReference
  • Item 0
    GuidHash
    -1376770169
  • Item 1
    GuidHash
    -260626772
  • Item 2
    GuidHash
    214826436
  • Item 3
    GuidHash
    206702630
ShowOnBuffBar
false
ShowOnBuffBarData
false
TargetAoE
EndPosition
x
0
y
0
z
0
FindValidPositionFromMax
false
MapCollisionRadius
0.3
MaxRandomTimeAdded
0
MaxRange
10
MaxTime
0.7
MinRange
0
MinTime
0.7
RandomOffsetMin
0
RandomOffsetRadius
0
StartPosition
x
0
y
0
z
0
ThrowArcHeight
0
ThrowMaxHeightDiff
1
UseRandomOffset
false
TargetAOESequence
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
2
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
false
Value
_Entity
Index
0
Version
0
_WaitingForSync
false
UsesSpawnTag
true