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Aldeão

Trabalhador
28
Nível
93 Health
12 Physical Power
12 Spell Power
Sem descrição
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40.00% Shared Components Tailoring (1 roll)
33.33%
6.67%
20.00% Shared Research Low (1 roll)
10.00%
10.00%
15.00% Shared Unit Heart Trash (1 roll)
10.00% Unit Misc (1 roll)
2.56%
2.56%
Pano - V Rising Database
1
2.56%
1.28% Shared Consumables (1 roll)
1.03% Shared Gems (1 roll)
0.17%
0.17%
0.17%
0.17%
0.17%
0.17%
Nome Modelo Categoria Arma
PrefabName
CHAR_Farmlands_HostileVillager_Female_Pitchfork
AbilityBar_Client
CastSequence
Id
Index
0
Version
0
IsEmpty
true
ClientCastGroupNetworkId
Generation
0
Index
0
IsValid
false
ClientCastStartedCounter
0
ClientInterruptCounter
0
HandledServerInterruptCounter
0
IsSimulating
false
SimulatedData
CanCast
false
CastAbility
_Entity
Index
0
Version
0
_WaitingForSync
false
CastCompletedCounter
0
CastGroup
_Entity
Index
0
Version
0
_WaitingForSync
false
CastStartedCounter
0
CastStartTime
0
CastTime
0
CooldownModifier
0
CooldownOnInterrupt
0
ForceCastGroup
0
GlobalCooldown
0
InterruptTypes
None
LimitAbilityPriority
0
PostCastTime
0
PreviousCastAbility
_Entity
Index
0
Version
0
_WaitingForSync
false
PreviousCastGroup
_Entity
Index
0
Version
0
_WaitingForSync
false
ServerCastCounter
0
ServerInterruptCounter
0
SpellCooldownModifier
0
TotalCastTime
0
TravelCooldownModifier
0
WeaponCooldownModifier
0
AbilityBar_Shared
CanCast
true
CastAbility
_Entity
Index
0
Version
0
_WaitingForSync
false
CastCompletedCounter
0
CastGroup
_Entity
Index
0
Version
0
_WaitingForSync
false
CastStartedCounter
0
CastStartTime
0
CastTime
0
CooldownModifier
1
CooldownOnInterrupt
0
ForceCastGroup
0
GlobalCooldown
0
InterruptTypes
None
LimitAbilityPriority
0
PostCastTime
0
PreviousCastAbility
_Entity
Index
0
Version
0
_WaitingForSync
false
PreviousCastGroup
_Entity
Index
0
Version
0
_WaitingForSync
false
ServerCastCounter
0
ServerInterruptCounter
0
SpellCooldownModifier
0
TotalCastTime
0
TravelCooldownModifier
0
WeaponCooldownModifier
0
AbilityGroupSlotBuffer
AggroConsumer
Active
true
AggroReason
Provocation
AggroTarget
_Entity
Index
0
Version
0
_WaitingForSync
false
AlertDecayPerSecond
0.5
AlertTarget
_Entity
Index
0
Version
0
_WaitingForSync
false
DamageWeight
4
DeaggroReason
InvalidTarget
MaxDistanceFromPreCombatPosition
45
PreCombatPosition
x
0
y
0
z
0
ProximityRadius
15
ProximityWeight
1
RemoveDelay
5
TargetSwitchThreshold
1.25
AiMove_Shared
AnimationStateBuffer
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    AnimationType
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    Duration
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    ExitIfRunning
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    Importance
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    PlaybackSpeed
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    StartTime
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    UseChestAimIk
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  • Item 1
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    AnimationType
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    Duration
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    Importance
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    PlaybackSpeed
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    StartTime
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    UseChestAimIk
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AssignTeamColor
BloodConsumeSource
BloodQuality
-1
CanBeConsumed
true
Curve
CurveGuid
-140628466
FlipY
false
IsValid
true
UnitBloodType
Buffable
KnockbackResistanceIndex
0
UniqueBuffCategories
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BuffResistances
InitialSettingGuid
0
SettingsEntity
_BaseValue
Index
0
Version
0
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Version
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prop_Entity_0
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prop_Entity_1
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Value
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CanPreventDisableWhenNoPlayersInRange
CastleAreaRequirement
CharacterHeightHUD
CharacterHUD
BloodPrefabType
BloodType
CacheFlag
Hovered, NotFullHealth
EnemyColorTeamIndex
0
Height
2
HideHUD
true
HoveredTime
0
LocalizedDesc
Key
0d9516d3-b727-40da-9ead-98325f1ff315
Text
No Description
LocalizedName
Key
b9252b8a-1c90-4f77-b617-e7ed7425573b
Text
Villager
Name
PrefabType
BaseUnitShort
TeamType
LocalPlayer
CharacterHudProgressBar
CharmSource
CheckOnScreen
HasLineOfSight
false
IgnoreLineOfSight
false
IsOnScreen
false
PixelOffset
100
ScreenPosition
x
0
y
0
z
0
CollisionRadius
Radius
0.5
CreateGameplayEventsOnSpawn
  • Item 0
    EventId
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    GameplayEventType
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    Target
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DeadSequence
DeathRagdollForce
Force
x
0
y
0
z
0
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DropTable
DropTableBuffer
DropTableOnDeath
DynamicCollision
AgainstPlayers
HardnessThreshold
0.25
PushStrengthMax
3
PushStrengthMin
1.5
RadiusOverride
-1
RadiusVariation
0
AgainstUnits
HardnessThreshold
0
PushStrengthMax
0.2
PushStrengthMin
0
RadiusOverride
0.8
RadiusVariation
0.4
Immobile
false
IsActive
true
NetworkDirection
x
0
y
0
NetworkMultiplier
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Entity_Self
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9441
Version
1
EntityAimData
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y
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AimPositionPlane
x
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ProjectileAimPosition
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0
EntityCategory
MainCategory
Unit
MaterialCategory
None
ResourceLevel
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StructureCategory
BasicStructure
UnitCategory
Human
EntityCreator
Creator
_Entity
Index
0
Version
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_WaitingForSync
false
EntityInput
AimDirection
x
0
y
0
z
1
AimLength
0
AimPosition
x
0
y
0
z
0
AimPositionPlane
x
0
y
0
z
0
HoveredEntity
Index
0
Version
0
HoveredEntityNetworkId
Generation
0
Index
0
IsValid
false
Movement
x
0
y
0
ProjectileAimPosition
x
0
y
0
z
0
State
AnalogValues
FixedElementField
0
ControllerType
KeyboardAndMouse
InputsDown
None
InputsDownInThisContext
None
InputsPressed
None
InputsPressedInThisContext
None
InputsUp
None
InputsUpInThisContext
None
MouseWorldPerspectivePositionPlane
x
0
y
0
z
0
MouseWorldPosition
x
0
y
0
z
0
MouseWorldPositionPlayerPlane
x
0
y
0
z
0
MouseWorldPositionPlayerPlaneTerrainProjection
x
0
y
0
z
0
EntityOwner
Owner
Index
0
Version
0
FactionReference
FactionGuid
1057375699 Faction_Militia
FadeOutObstacles
Follower
Followed
_BaseValue
Index
0
Version
0
_Identifier
89
_Value
Index
0
Version
0
prop_Entity_0
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0
Version
0
prop_Entity_1
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0
Version
0
Value
Index
0
Version
0
InheritRotationWhenStationary
false
LastOffsetUpdateTime
-1.7976931348623157E+308
Mode
Patrol
ModeModifiable
1
Offset
x
0
y
0
Stationary
true
Footstep
Guid
Value
w
-764712017
x
-1417447450
y
1111060618
z
-1551076471
PlayWhenNotMoving
false
GameplayCondition
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    BoolValue
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    ConditionSource
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    ConditionTarget
    Target
    ConditionType
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    EntityCategoryValue
    MainCategory
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    ResourceLevel
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    StructureCategory
    BasicStructure
    UnitCategory
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    FloatValue
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    IntValue
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    PrefabValue
    WeapontTypeValue
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  • Item 1
    BoolValue
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    ConditionSource
    IsOwner
    ConditionTarget
    Owner
    ConditionType
    Equals
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    MainCategory
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    FloatValue
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    IntValue
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    PrefabValue
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    WeapontTypeValue
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  • Item 2
    BoolValue
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    ConditionSource
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    ConditionTarget
    Target
    ConditionType
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    EntityCategoryValue
    MainCategory
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    MaterialCategory
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    ResourceLevel
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    StructureCategory
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  • Item 3
    BoolValue
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    ConditionSource
    IsEnemy
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
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    MaterialCategory
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  • Item 4
    BoolValue
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    ConditionSource
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    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
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    MaterialCategory
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    IntValue
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    WeapontTypeValue
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    Target
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    WeapontTypeValue
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    FloatValue
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    WeapontTypeValue
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  • Item 7
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    ConditionSource
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    Target
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    Target
    ConditionType
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    ConditionTarget
    Owner
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    MaterialCategory
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    ResourceLevel
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    StructureCategory
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    ConditionSource
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    ConditionTarget
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GameplayConditionGroup
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    ConditionsLength
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GameplayEventIdMapping
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    GameplayEventId
    EventId
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    GameplayEventType
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    MaxTriggers
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    TriggerMultipleTimes
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GenericCombatMovementData
GoalDistanceInner
1.5
GoalDistanceOuter
1.5
MaxDistance
1.7
MinDistance
0
MovePattern
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Health
IsDead
false
MaxHealth
92.08171
MaxRecoveryHealth
1
TimeOfDeath
0
Value
92.08171
HealthBarHUD
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0
CalculatedHealth
0
GoalHealth
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HealthAnimationDelay
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HealthAnimationTime
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LastHealthChangeTime
0
StartHealth
0
TeamType
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HealthConstants
DestroyAfterDuration
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DestroyOnDeath
true
DisableDamageSCT
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LowHealthFactor
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Height
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true
LastPosition
x
0
y
0
z
0
Value
0
Hideable
IsHidden
false
HideOutsideVision
HideWeapon
false
HybridModelOffset
HybridModelSeed
HasSetSeed
false
Seed
0
Immaterial
Value
true
ImpactMaterial
Offset
x
0
y
0
z
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PlayOnSelf
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Type
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InteractAbilityBuffer
Interactable
CurrentTargetSequenceGuid
GuidHash
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IgnoreBlockInteract
true
IgnoreLineOfSight
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UseInteractAbilityName
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InteractedUpon
BlockBuildingDisassemble
false
BlockBuildingMovement
false
Interacting
false
Invulnerable
IsSpellControlled
Value
true
JoinDefaultTeamOnSpawn
LastTranslation
Value
x
0
y
0
z
0
ManagedCharacterHUD
PrefabName
CHAR_Farmlands_HostileVillager_Female_Pitchfork
Description
Key
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Text
No Description
Icon
null
Name
Key
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Text
Villager
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true
IsActive
true
Radius
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Result
Collision
false
CollisionNormal
x
0
y
0
MinionSpawnData
MiscAiGameplayData
AlertAlliesOnDeath
true
IgnoresPathfindingLineOfSight
false
IsFleeing
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StationaryWhenIdle
true
ModifiableValueIds
IdCounter
99
ModifyRotation
false
MoveEntity
Movement
MovementImpairBuff
false
MoveStopTrigger
MoveVelocity
PlacementDestroyData
DestroyReason
None
PrefabCollectionPrefabTag
true
ResistanceData
FireResistance_DamageReductionPerRating
0
FireResistance_RedcuedIgiteChancePerRating
0
GarlicResistance_DamageReductionPerRating
0
GarlicResistance_IncreasedExposureFactorPerRating
0
GarlicResistance_ReduceMaxStacksPerRating
0
HolyResistance_DamageAbsorbPerRating
0
HolyResistance_DamageReductionPerRating
0
SilverResistance_CarryValueAbsorbedPerRating
0
SilverResistance_DamageReductionPerRating
0
SunResistance_IncreasedSunPiercingDuration
0
Script_SCTChatOnAggro_Buffer
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  • Item 1
    Text
    Key
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    Text
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    Type
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  • Item 2
    Text
    Key
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Script_SCTChatOnAggro_Data
ServantConvertable
ConvertToUnit
SharedGameplayConditionReference
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    GuidHash
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  • Item 2
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ShowOnBuffBar
false
ShowOnBuffBarData
false
SnapToHeight
SpawnTransform
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y
0
z
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Rotation
value
w
0
x
0
xyz
x
0
y
0
z
0
y
0
z
0
zw
x
0
y
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Stealthable
IsStealthed
true
ModelInvisible
true
StealthBushId
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TargetDirection
AimDirection
x
0
y
0
z
1
CanRotate
true
CurrentCanRotate
true
DefaultRotationSpeed
500
Direction
x
0
y
0
z
1
ForcedDirection
x
0
y
0
z
0
ForceRotateTowardsMovement
true
PlayerControlsRotation
true
RotateTowardsMouse
true
RotationSpeed
500
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
7
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
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false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
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Value
_Entity
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0
Version
0
_WaitingForSync
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TileBounds
Value
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x
0
y
0
Min
x
0
y
0
TileData
TileModel
DisabledTileTypes
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TileModelLayer
TileModelRegistrationState
TileModelSpatialData
TilePlacementTag
TilePosition
Torture
TortureModifier
1
TorturePerDamage
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TravelToTargetRadius
UnitLevel
Level
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UnitStats
AttackSpeed
1
DamageVsBeasts
1
DamageVsCastleObjects
1
DamageVsDemons
1
DamageVsHeavyArmor
1
DamageVsHumans
1
DamageVsLightArmor
1
DamageVsMagic
1
DamageVsMechanical
1
DamageVsMineral
1
DamageVsPlayerVampires
1
DamageVsUndeads
1
DamageVsVegetation
1
DamageVsWood
1
FireResistance
0
GarlicResistance
0
HealthRecovery
1
HolyResistance
0
ImmuneToHazards
true
PassiveHealthRegen
1
PhysicalCriticalStrikeChance
0
PhysicalCriticalStrikeDamage
2
PhysicalPower
11.0619516
PhysicalResistance
0
PrimaryAttackSpeed
1
PvPProtected
true
ReducedResourceDurabilityLoss
1
ResistVsBeasts
0
ResistVsDemons
0
ResistVsHumans
0
ResistVsMechanical
0
ResistVsPlayerVampires
0
ResistVsUndeads
0
ResourcePower
16.24
ResourceYieldModifier
1
SiegePower
9.6
SilverResistance
0
SpellCriticalStrikeChance
0
SpellCriticalStrikeDamage
2
SpellPower
11.0619516
SpellResistance
0
SunResistance
0
UseHybridModel
UsesSpawnTag
true
Velocity
Value
x
0
y
0
z
0
Vision
FlyingHeightVision
true
Range
30
WoundedConstants
HealthFactor
0.3
KnockbackDuration
0.3
KnockbackPower
DistanceFactor
FixedElementField
1
DurationFactor
FixedElementField
1
Importance
1
StunMode
FixedElementField
2
UseWeaponLevel
FixedElementField
true
WeaponLevel
FixedElementField
0
KnockbackRange
0.5
TriggerKnockbackOnWounded
false
WoundedKnockbackResistanceIndex
0
WoundedSequenceGuid
GuidHash
WoundedTriggerSequenceGuid
GuidHash