
Beatrice the Tailor
V Blood
38
Level
461 Health
22 Physical Power
22 Spell Power
The map is loading......
Item | Quantity | Drop Chance |
---|---|---|
1 | 100.00% | |
1 | 4.17% | |
1 | 4.17% | |
1 | 4.17% | |
1 | 4.17% | |
1 | 4.17% | |
1 | 4.17% | |
1 | 0.82% | |
1 | 0.82% | |
1 | 0.82% | |
1 | 0.82% | |
1 | 0.73% | |
1 | 0.73% | |
1 | 0.52% | |
1 | 0.52% | |
1 | 0.52% | |
1 | 0.52% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.43% | |
1 | 0.39% | |
1 | 0.39% | |
1 | 0.39% | |
1 | 0.39% | |
1 | 0.39% | |
1 | 0.26% | |
1 | 0.26% | |
1 | 0.26% | |
1 | 0.26% |
PrefabGuid
-1942352521 CHAR_Villager_Tailor_VBlood
PrefabName
CHAR_Villager_Tailor_VBlood
AbilityBar_Client
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HandledServerInterruptCounter
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SimulatedData
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CastAbility
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CastGroup
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ForceCastGroup
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InterruptTypes
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AbilityBar_Shared
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AggroConsumer
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AggroReason
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AggroTarget
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AlertDecayPerSecond
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AlertTarget
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DamageWeight
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DeaggroReason
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MaxDistanceFromPreCombatPosition
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PreCombatPosition
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y
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z
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ProximityRadius
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ProximityWeight
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RemoveDelay
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TargetSwitchThreshold
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AiMove_Shared
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AssignTeamColor
BloodConsumeSource
BloodQuality
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CanBeConsumed
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Curve
CurveGuid
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FlipY
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IsValid
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UnitBloodType
1557174542 (UnitBloodType) BloodType_VBlood
Buffable
KnockbackResistanceIndex
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UniqueBuffCategories
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BuffResistances
InitialSettingGuid
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CastleAreaRequirement
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BloodPrefabType
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CacheFlag
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Height
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HideHUD
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HoveredTime
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LocalizedDesc
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Text
The most talented tailor in all of Vardoran, but no one is without a skeleton in their closet. Though the legacy of Dracula’s blood runs through her veins, she has proven far more charming than dangerous.
LocalizedName
Key
fb3e731a-933b-4ff8-b5ef-ae1aa49d711b
Text
Beatrice the Tailor
Name
PrefabType
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TeamType
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CharacterHudProgressBar
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IgnoreLineOfSight
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IsOnScreen
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PixelOffset
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ScreenPosition
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CollisionRadius
Radius
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CombatMusicSource_Client
SequenceGuid
GuidHash
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CreateGameplayEventsOnSpawn
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DeadSequence
DeathRagdollForce
Force
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DestroyData
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DestroyReason
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DestroyState
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DropTable
DropTableBuffer
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DropTableOnDeath
DynamicCollision
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HardnessThreshold
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PushStrengthMax
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PushStrengthMin
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RadiusOverride
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RadiusVariation
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EntityCategory
MainCategory
Unit
MaterialCategory
VBlood
ResourceLevel
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StructureCategory
BasicStructure
UnitCategory
Human
EntityCreator
Creator
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State
AnalogValues
FixedElementField
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ControllerType
KeyboardAndMouse
InputsDown
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InputsDownInThisContext
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InputsPressed
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InputsPressedInThisContext
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InputsUp
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InputsUpInThisContext
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EntityOwner
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FactionReference
FactionGuid
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FadeOutObstacles
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InheritRotationWhenStationary
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LastOffsetUpdateTime
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Mode
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ModeModifiable
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Offset
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Stationary
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Footstep
Guid
Value
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x
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y
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PlayWhenNotMoving
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GenericCombatMovementData
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GoalDistanceOuter
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MaxDistance
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MinDistance
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MovePattern
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Health
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MaxHealth
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Value
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HideWeapon
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Immortal
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ImpactMaterial
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Interactable
CurrentTargetSequenceGuid
GuidHash
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IgnoreBlockInteract
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IgnoreLineOfSight
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BlockBuildingMovement
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Invulnerable
IsSpellControlled
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JoinDefaultTeamOnSpawn
LastTranslation
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ManagedCharacterHUD
PrefabName
CHAR_Villager_Tailor_VBlood
Description
Key
f30fd840-3a4c-48e3-84dc-f91434ad95e3
Text
The most talented tailor in all of Vardoran, but no one is without a skeleton in their closet. Though the legacy of Dracula’s blood runs through her veins, she has proven far more charming than dangerous.
Icon
null
Name
Key
fb3e731a-933b-4ff8-b5ef-ae1aa49d711b
Text
Beatrice the Tailor
MapCollision
CollidesAgainstMapFlags
CollideNormalMovement, CollideAirMovement
FlyOnly
true
IsActive
true
Radius
0.4
Result
Collision
false
CollisionNormal
x
0
y
0
MinionSpawnData
MiscAiGameplayData
AlertAlliesOnDeath
false
IgnoresPathfindingLineOfSight
true
IsFleeing
true
StationaryWhenIdle
false
ModifiableValueIds
IdCounter
98
ModifyRotation
false
MoveEntity
Movement
MovementImpairBuff
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MoveStopTrigger
MoveVelocity
PlacementDestroyData
DestroyReason
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PrefabCollectionPrefabTag
true
ResistanceData
FireResistance_DamageReductionPerRating
0
FireResistance_RedcuedIgiteChancePerRating
0
GarlicResistance_DamageReductionPerRating
0
GarlicResistance_IncreasedExposureFactorPerRating
0
GarlicResistance_ReduceMaxStacksPerRating
0
HolyResistance_DamageAbsorbPerRating
0
HolyResistance_DamageReductionPerRating
0
SilverResistance_CarryValueAbsorbedPerRating
0
SilverResistance_DamageReductionPerRating
0
SunResistance_IncreasedSunPiercingDuration
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Script_SCTChatOnAggro_Data
SharedGameplayConditionReference
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ShowOnBuffBar
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ShowOnBuffBarData
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SnapToHeight
SpawnTransform
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Rotation
value
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xyz
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zw
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Stealthable
IsStealthed
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ModelInvisible
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StealthBushId
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TargetDirection
AimDirection
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CanRotate
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CurrentCanRotate
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DefaultRotationSpeed
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Direction
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ForceRotateTowardsMovement
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PlayerControlsRotation
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RotateTowardsMouse
true
RotationSpeed
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Team
Value
_BaseValue
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prop_NetworkedEntity_0
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Value
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TileBounds
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TileData
TileModel
DisabledTileTypes
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TileModelLayer
TileModelRegistrationState
TileModelSpatialData
TilePlacementTag
TilePosition
Torture
TortureModifier
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TorturePerDamage
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TravelToTargetRadius
UnitLevel
Level
38
UnitStats
AttackSpeed
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DamageVsBeasts
1
DamageVsCastleObjects
1
DamageVsDemons
1
DamageVsHeavyArmor
1
DamageVsHumans
1
DamageVsLightArmor
1
DamageVsMagic
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DamageVsMechanical
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DamageVsMineral
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DamageVsPlayerVampires
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DamageVsUndeads
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DamageVsVegetation
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DamageVsWood
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GarlicResistance
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HealthRecovery
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ImmuneToHazards
true
PassiveHealthRegen
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PhysicalCriticalStrikeChance
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PhysicalCriticalStrikeDamage
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PhysicalResistance
0
PrimaryAttackSpeed
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PvPProtected
true
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ResistVsDemons
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ResistVsMechanical
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ResistVsPlayerVampires
0
ResistVsUndeads
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ResourceYieldModifier
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SiegePower
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SilverResistance
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SpellCriticalStrikeDamage
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SpellPower
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SpellResistance
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SunResistance
0
UseHybridModel
UsesSpawnTag
true
VBloodConsumeSource
ItemRequirement
508560114 Item_VBloodSource_Villager_Tailor
JournalCategory
None
QuestFlavorTextOverride
Key
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Text
RequiresDiscovering
false
Source
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TooltipGUID
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VBloodPortraitData
FullBodyPortrait
CHAR_Villager_Tailor_VBlood_FullBodyPortrait
HeadPortrait
CHAR_Villager_Tailor_VBlood_HeadPortrait
VBloodUnit
CanBeTracked
true
VBloodUnlockTechBuffer
-
Item 0
Guid886145142 Tech_Collection_VBlood_T04_Tailor -
Item 1
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Velocity
Value
x
0
y
0
z
0
Vision
FlyingHeightVision
true
Range
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WoundedConstants
HealthFactor
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KnockbackDuration
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KnockbackPower
DistanceFactor
FixedElementField
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DurationFactor
FixedElementField
1
Importance
1
StunMode
FixedElementField
2
UseWeaponLevel
FixedElementField
true
WeaponLevel
FixedElementField
0
KnockbackRange
0.5
TriggerKnockbackOnWounded
false
WoundedKnockbackResistanceIndex
6
WoundedSequenceGuid
GuidHash
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WoundedTriggerSequenceGuid
GuidHash
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