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뼈 큰낫

뼈 큰낫

피의 결속
3
장비 레벨
+5.2 Physical Power
+25% Physical Damage to Undead
+6.0 Resource Power
내구도 817
회수 가능
베기 대미지를 입히는 양손 무기로, 초목과 덤불에 더 큰 영향을 미칩니다.
이름 재료 출력
뼈 - V Rising Database
30
뼈 큰낫 - V Rising Database
1
이름 재료 출력
뼈 큰낫 - V Rising Database
1
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4
돌 - V Rising Database
120
강화된 뼈 큰낫 - V Rising Database
1
안건 수량
22
이름 유형 범주 무기
무기 큰 낫
PrefabGuid
PrefabName
Item_Weapon_Reaper_T01_Bone
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
Durability
DealDamageTypeModifiers
MainDamageModifier
1
ResourceDamageModifier
0.5
SiegeDamageModifier
0.5
IsBroken
false
LossType
LossOnDamageDealt
MaxDurability
816.9541
OneLevelFactor
0.75
RepairRecipe
RepairSequence
TakeDamageDurabilityLossFactor
0
ThreeLevelFactor
0.4
TwoLevelFactor
0.55
Value
816.9541
Entity_Self
Index
41678
Version
1
Equippable
EquipBuff
Index
0
Version
0
EquipTarget
_Entity
Index
0
Version
0
_WaitingForSync
false
EquippableData
BuffGuid
DurabilitySettings
EquipmentSet
0
EquipmentType
Weapon
SCTBrokenText
Key
c059cee6-5571-48ca-bf82-0a2d9cf60d18
Text
Your Weapon broke!
WeaponType
Scythe
GiveAchievementOnItemCraft
HideWeapon
false
HybridEquipment
InventoryItem
ItemData
BloodBound
true
DropItemArc
0
DropItemPrefab
Entity
Index
41678
Version
1
ItemCategory
BloodBound, LoseDurabilityOnDeath
ItemType
Equippable
ItemTypeGUID
MaxStacks
1
RemoveOnConsume
true
SilverValue
1
SoulBound
false
ManagedItemData
PrefabName
Item_Weapon_Reaper_T01_Bone
Description
Key
Key
28e7d319-148c-44db-9dfc-a07f5cdae6f9
Text
A two-handed weapon that deals slash damage and has a greater effect on vegetation and thickets.
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_BoneScythe01
Name
Key
bf60bde8-e0c9-473e-8f4d-e8ec60ab8e6f
Text
Bone Reaper
ModifyRotation
false
ModifyUnitStatBuff_DOTS
  • Item 0
    ModificationType
    AddToBase
    Name
    +{value} <color=#8A9499>Physical Power
    NameKey
    Empty
    Empty
    Empty
    Empty
    StatType
    PhysicalPower
    Value
    5.154816
  • Item 1
    ModificationType
    Add
    Name
    +{value}% <color=#8A9499>Physical Damage to Undead
    NameKey
    Empty
    Empty
    Empty
    Empty
    StatType
    DamageVsUndeads
    Value
    0.25
  • Item 2
    ModificationType
    Add
    Name
    +{value} <color=#8A9499>Resource Power
    NameKey
    Empty
    Empty
    Empty
    Empty
    StatType
    ResourcePower
    Value
    6
MovementImpairBuff
false
PrefabCollectionPrefabTag
true
ReplaceAbilityOnSlotWhenMountedBuffElement
Salvageable
RecipeGUID
SalvageFactor
0.75
SalvageTimer
8
ShowOnBuffBar
false
ShowOnBuffBarData
false
UsesSpawnTag
true
WeaponLevelSource
Level
10