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Asce di rame spietate

Asce di rame spietate

Legati al sangue
12
Livello equip
+11.5 Physical Power
+25% Physical Damage to Wood
+12.0 Resource Power
Resistenza 1.292
Recuperabile
Asce doppie che infliggono danni da taglio e hanno un effetto maggiore sul legno.
Nome Ingredienti Stazione Uscita
Asce di rame - V Rising Database
1
Rubino grezzo - V Rising Database
2
Pietra per affilare - V Rising Database
8
Cuoio - V Rising Database
4
Banco da lavoro semplice - V Rising Database
Asce di rame spietate - V Rising Database
1
Elemento Quantità
1
6
3
Nome Tipo Categoria Arma
Arma Assi
Arma Assi
PrefabName
Item_Weapon_Axe_T04_Copper_Reinforced
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
Durability
DealDamageTypeModifiers
MainDamageModifier
1
ResourceDamageModifier
0.5
SiegeDamageModifier
0.5
IsBroken
false
LossType
LossOnDamageDealt
MaxDurability
1291.51038
OneLevelFactor
0.75
RepairRecipe
RepairSequence
TakeDamageDurabilityLossFactor
0.25
ThreeLevelFactor
0.4
TwoLevelFactor
0.55
Value
1291.51038
Entity_Self
Index
48761
Version
1
Equippable
EquipBuff
Index
0
Version
0
EquipTarget
_Entity
Index
0
Version
0
_WaitingForSync
false
EquippableData
BuffGuid
DurabilitySettings
EquipmentSet
0
EquipmentType
Weapon
SCTBrokenText
Key
c059cee6-5571-48ca-bf82-0a2d9cf60d18
Text
Your Weapon broke!
WeaponType
Axes
HideWeapon
false
HybridEquipment
InventoryItem
ItemData
BloodBound
true
DropItemArc
0
DropItemPrefab
Entity
Index
48761
Version
1
ItemCategory
BloodBound, LoseDurabilityOnDeath
ItemType
Equippable
ItemTypeGUID
MaxStacks
1
RemoveOnConsume
true
SilverValue
1
SoulBound
false
ManagedItemData
PrefabName
Item_Weapon_Axe_T04_Copper_Reinforced
Description
Key
Key
762c4c0f-629f-4b81-815f-5a1a5d32026c
Text
Dual-wield axes that deal chop damage and has a greater effect on wood.
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_BronzeAxe02
Name
Key
9231fd1c-9eb9-4911-8b7a-727b9fa2e9a9
Text
Merciless Copper Axes
ModifyRotation
false
ModifyUnitStatBuff_DOTS
  • Item 0
    ModificationType
    AddToBase
    Name
    +{value} <color=#8A9499>Physical Power
    NameKey
    Empty
    Empty
    Empty
    Empty
    StatType
    PhysicalPower
    Value
    11.5390968
  • Item 1
    ModificationType
    Add
    Name
    +{value}% <color=#8A9499>Physical Damage to Wood
    NameKey
    Empty
    Empty
    Empty
    Empty
    StatType
    DamageVsWood
    Value
    0.25
  • Item 2
    ModificationType
    Add
    Name
    +{value} <color=#8A9499>Resource Power
    NameKey
    Empty
    Empty
    Empty
    Empty
    StatType
    ResourcePower
    Value
    12
MovementImpairBuff
false
PrefabCollectionPrefabTag
true
ReplaceAbilityOnSlotWhenMountedBuffElement
Salvageable
SalvageFactor
0.75
SalvageTimer
8
ShowOnBuffBar
false
ShowOnBuffBarData
false
UsesSpawnTag
true
WeaponLevelSource
Level
40