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Frostmaw a Hegyi Terror

Frostmaw a Hegyi Terror

V Vér
56
Szint
1410 Health
30 Physical Power
30 Spell Power
Egy elmondhatatlan borzalom, ami a Megszentelt-hegység havas ösvényein lappang. Egyesek azt mondják, régen egyszerű favágó volt. A legtöbben egyáltalán nem merik kimondani a nevét.
A térkép betöltődik......
Tétel Mennyiség Drop Chance
1 100.00%
1 50.00%
1 4.17%
1 4.17%
1 4.17%
1 4.17%
1 4.17%
1 4.17%
1 0.49%
1 0.49%
1 0.49%
1 0.49%
1 0.42%
1 0.42%
1 0.28%
1 0.28%
1 0.28%
1 0.26%
1 0.26%
1 0.26%
1 0.26%
1 0.26%
1 0.26%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.23%
1 0.17%
1 0.17%
1 0.17%
1 0.17%
1 0.17%
1 0.17%
1 0.17%
100.00% Unit VBlood Heart Normal (1 roll)
100.00%
50.00%
25.00% Shared Gems (1 roll)
10.00% Tech General Mid (1 roll)
3.65% Tech Structures Mid (1 roll)
3.12% Tech Equipment (1 roll)
1.56% Tech Magic Mid (1 roll)
0.83% Tech Consumables Mid (1 roll)
0.83% Tech Floors Mid (1 roll)
PrefabGuid
PrefabName
CHAR_Wendigo_VBlood
AbilityBar_Client
CastSequence
Id
Index
0
Version
0
IsEmpty
true
ClientCastGroupNetworkId
Generation
0
Index
0
IsValid
false
ClientCastStartedCounter
0
ClientInterruptCounter
0
HandledServerInterruptCounter
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IsSimulating
false
SimulatedData
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false
CastAbility
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0
Version
0
_WaitingForSync
false
CastCompletedCounter
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CastGroup
_Entity
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0
Version
0
_WaitingForSync
false
CastStartedCounter
0
CastStartTime
0
CastTime
0
CooldownModifier
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CooldownOnInterrupt
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ForceCastGroup
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GlobalCooldown
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InterruptTypes
None
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PostCastTime
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PreviousCastAbility
_Entity
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0
Version
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_WaitingForSync
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PreviousCastGroup
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WeaponCooldownModifier
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AbilityBar_Shared
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true
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0
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0
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false
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InterruptTypes
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PreviousCastGroup
_Entity
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ServerCastCounter
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ServerInterruptCounter
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SpellCooldownModifier
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TotalCastTime
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TravelCooldownModifier
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WeaponCooldownModifier
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AggroConsumer
Active
true
AggroReason
Provocation
AggroTarget
_Entity
Index
0
Version
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_WaitingForSync
false
AlertDecayPerSecond
0.5
AlertTarget
_Entity
Index
0
Version
0
_WaitingForSync
false
DamageWeight
10
DeaggroReason
InvalidTarget
MaxDistanceFromPreCombatPosition
50
PreCombatPosition
x
0
y
0
z
0
ProximityRadius
45
ProximityWeight
1
RemoveDelay
8
TargetSwitchThreshold
1.25
AiMove_Shared
AnimationStateBuffer
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  • Item 2
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    Duration
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    Importance
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AssignTeamColor
BloodConsumeSource
BloodQuality
-1
CanBeConsumed
true
Curve
CurveGuid
1710722644
FlipY
false
IsValid
true
UnitBloodType
Buffable
KnockbackResistanceIndex
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UniqueBuffCategories
Travel, Shapeshift
BuffResistances
InitialSettingGuid
SettingsEntity
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_Identifier
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prop_Entity_0
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CanPreventDisableWhenNoPlayersInRange
CastleAreaRequirement
CharacterHeightHUD
CharacterHUD
BloodPrefabType
BloodType
CacheFlag
Always, Hovered, NotFullHealth
EnemyColorTeamIndex
0
Height
5
HideHUD
true
HoveredTime
0
LocalizedDesc
Key
b883c187-770f-4619-9829-63626c9e38f6
Text
An unspeakable horror that lurks in the snowy corridors of the Hallowed Mountains. Some say it used to be a simple woodsman. Most don’t dare invoke its name at all.
LocalizedName
Key
a9c38cae-4d12-44dd-b1d8-876b905baae2
Text
Frostmaw the Mountain Terror
Name
PrefabType
EliteUnitNamed
TeamType
LocalPlayer
CharacterHudProgressBar
CharmSource
CheckOnScreen
HasLineOfSight
false
IgnoreLineOfSight
false
IsOnScreen
false
PixelOffset
100
ScreenPosition
x
0
y
0
z
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CollisionRadius
Radius
0.5
CombatMusicSource_Client
SequenceGuid
GuidHash
CreateGameplayEventsOnSpawn
  • Item 0
    EventId
    EventId
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    GameplayEventType
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    Target
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DeadSequence
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DropTable
DropTableBuffer
DropTableOnDeath
DynamicCollision
AgainstPlayers
HardnessThreshold
0.25
PushStrengthMax
3
PushStrengthMin
1.5
RadiusOverride
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RadiusVariation
0
AgainstUnits
HardnessThreshold
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PushStrengthMax
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PushStrengthMin
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RadiusOverride
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RadiusVariation
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Immobile
false
IsActive
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NetworkDirection
x
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y
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NetworkMultiplier
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Entity_Self
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Version
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EntityAimData
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AimPositionPlane
x
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y
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ProjectileAimPosition
x
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y
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EntityCategory
MainCategory
Unit
MaterialCategory
VBlood
ResourceLevel
0
StructureCategory
BasicStructure
UnitCategory
Beast
EntityCreator
Creator
_Entity
Index
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Version
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_WaitingForSync
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EntityInput
AimDirection
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y
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z
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AimLength
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AimPosition
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AimPositionPlane
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HoveredEntity
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HoveredEntityNetworkId
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Movement
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State
AnalogValues
FixedElementField
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ControllerType
KeyboardAndMouse
InputsDown
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InputsDownInThisContext
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InputsPressed
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InputsPressedInThisContext
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InputsUp
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InputsUpInThisContext
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MouseWorldPerspectivePositionPlane
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MouseWorldPosition
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MouseWorldPositionPlayerPlaneTerrainProjection
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EntityOwner
Owner
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FactionReference
FactionGuid
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FadeOutObstacles
Follower
Followed
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_Identifier
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Index
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Version
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prop_Entity_0
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prop_Entity_1
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InheritRotationWhenStationary
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LastOffsetUpdateTime
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Mode
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ModeModifiable
1
Offset
x
0
y
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Stationary
true
Footstep
Guid
Value
w
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x
732943107
y
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z
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PlayWhenNotMoving
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GameplayCondition
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  • Item 1
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  • Item 2
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    ConditionSource
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    GameplayEventId
    EventId
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    GameplayEventType
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    MaxTriggers
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GenericCombatMovementData
GoalDistanceInner
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GoalDistanceOuter
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MaxDistance
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MinDistance
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MovePattern
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Health
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MaxHealth
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MaxRecoveryHealth
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TimeOfDeath
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Value
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HealthBarHUD
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HealthAnimationDelay
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HealthAnimationTime
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StartHealth
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TeamType
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HealthConstants
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DestroyOnDeath
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DisableDamageSCT
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LowHealthFactor
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Height
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LastPosition
x
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y
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z
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Value
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Hideable
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HideWeapon
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HybridModelOffset
HybridModelSeed
HasSetSeed
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Seed
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Immaterial
Value
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Immortal
IsImmortal
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ImpactMaterial
Offset
x
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y
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z
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PlayOnSelf
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Type
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InteractAbilityBuffer
Interactable
CurrentTargetSequenceGuid
GuidHash
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IgnoreBlockInteract
true
IgnoreLineOfSight
true
UseInteractAbilityName
true
InteractedUpon
BlockBuildingDisassemble
false
BlockBuildingMovement
false
Interacting
false
Invulnerable
IsSpellControlled
Value
true
JoinDefaultTeamOnSpawn
LastTranslation
Value
x
0
y
0
z
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ManagedCharacterHUD
PrefabName
CHAR_Wendigo_VBlood
Description
Key
b883c187-770f-4619-9829-63626c9e38f6
Text
An unspeakable horror that lurks in the snowy corridors of the Hallowed Mountains. Some say it used to be a simple woodsman. Most don’t dare invoke its name at all.
Icon
null
Name
Key
a9c38cae-4d12-44dd-b1d8-876b905baae2
Text
Frostmaw the Mountain Terror
MapCollision
CollidesAgainstMapFlags
CollideNormalMovement, CollideAirMovement
FlyOnly
true
IsActive
true
Radius
0.4
Result
Collision
false
CollisionNormal
x
0
y
0
MinionSpawnData
MiscAiGameplayData
AlertAlliesOnDeath
true
IgnoresPathfindingLineOfSight
false
IsFleeing
true
StationaryWhenIdle
true
ModifiableValueIds
IdCounter
99
ModifyRotation
false
MoveEntity
Movement
MovementImpairBuff
false
MoveStopTrigger
MoveVelocity
PlacementDestroyData
DestroyReason
None
PrefabCollectionPrefabTag
true
ResistanceData
FireResistance_DamageReductionPerRating
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FireResistance_RedcuedIgiteChancePerRating
0
GarlicResistance_DamageReductionPerRating
0
GarlicResistance_IncreasedExposureFactorPerRating
0
GarlicResistance_ReduceMaxStacksPerRating
0
HolyResistance_DamageAbsorbPerRating
0
HolyResistance_DamageReductionPerRating
0
SilverResistance_CarryValueAbsorbedPerRating
0
SilverResistance_DamageReductionPerRating
0
SunResistance_IncreasedSunPiercingDuration
0
Script_SCTChatOnAggro_Buffer
  • Item 0
    Text
    Key
    00000000-0000-0000-0000-000000000000
    Text
    null
    Type
    Alert
    Weight
    100
  • Item 1
    Text
    Key
    00000000-0000-0000-0000-000000000000
    Text
    null
    Type
    Aggro
    Weight
    100
  • Item 2
    Text
    Key
    00000000-0000-0000-0000-000000000000
    Text
    null
    Type
    AggroDropped
    Weight
    100
Script_SCTChatOnAggro_Data
SharedGameplayConditionReference
  • Item 0
    GuidHash
    -1643389523
  • Item 1
    GuidHash
    800347439
  • Item 2
    GuidHash
    195470722
  • Item 3
    GuidHash
    2100109028
  • Item 4
    GuidHash
    -1706036473
ShowOnBuffBar
false
ShowOnBuffBarData
false
SnapToHeight
SpawnTransform
Position
x
0
y
0
z
0
Rotation
value
w
0
x
0
xyz
x
0
y
0
z
0
y
0
z
0
zw
x
0
y
0
Stealthable
IsStealthed
true
ModelInvisible
true
StealthBushId
-1
TargetDirection
AimDirection
x
0
y
0
z
1
CanRotate
true
CurrentCanRotate
true
DefaultRotationSpeed
500
Direction
x
0
y
0
z
1
ForcedDirection
x
0
y
0
z
0
ForceRotateTowardsMovement
true
PlayerControlsRotation
true
RotateTowardsMouse
true
RotationSpeed
500
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
7
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
false
Value
_Entity
Index
0
Version
0
_WaitingForSync
false
TileBounds
Value
Max
x
0
y
0
Min
x
0
y
0
TileData
TileModel
DisabledTileTypes
None
TileModelLayer
TileModelRegistrationState
TileModelSpatialData
TilePlacementTag
TilePosition
TravelToTargetRadius
UnitLevel
Level
56
UnitStats
AttackSpeed
1
DamageVsBeasts
1
DamageVsCastleObjects
1
DamageVsDemons
1
DamageVsHeavyArmor
1
DamageVsHumans
1
DamageVsLightArmor
1
DamageVsMagic
1
DamageVsMechanical
1
DamageVsMineral
1
DamageVsPlayerVampires
1
DamageVsUndeads
1
DamageVsVegetation
1
DamageVsWood
1
FireResistance
0
GarlicResistance
0
HealthRecovery
1
HolyResistance
0
ImmuneToHazards
true
PassiveHealthRegen
1
PhysicalCriticalStrikeChance
0
PhysicalCriticalStrikeDamage
2
PhysicalPower
29.23966
PhysicalResistance
0
PrimaryAttackSpeed
1
PvPProtected
true
ReducedResourceDurabilityLoss
1
ResistVsBeasts
0
ResistVsDemons
0
ResistVsHumans
0
ResistVsMechanical
0
ResistVsPlayerVampires
0
ResistVsUndeads
0
ResourcePower
38.88
ResourceYieldModifier
1
SiegePower
15.2
SilverResistance
0
SpellCriticalStrikeChance
0
SpellCriticalStrikeDamage
2
SpellPower
29.23966
SpellResistance
0
SunResistance
0
UseHybridModel
UsesSpawnTag
true
VBloodConsumeSource
ItemRequirement
JournalCategory
None
QuestFlavorTextOverride
Key
00000000-0000-0000-0000-000000000000
Text
RequiresDiscovering
false
Source
TooltipGUID
0
VBloodPortraitData
FullBodyPortrait
CHAR_Wendigo_VBlood_FullBodyPortrait
HeadPortrait
CHAR_Wendigo_VBlood_HeadPortrait
VBloodUnit
CanBeTracked
true
VBloodUnlockTechBuffer
Velocity
Value
x
0
y
0
z
0
Vision
FlyingHeightVision
true
Range
30
WoundedConstants
HealthFactor
0.01
KnockbackDuration
0.3
KnockbackPower
DistanceFactor
FixedElementField
1
DurationFactor
FixedElementField
1
Importance
1
StunMode
FixedElementField
2
UseWeaponLevel
FixedElementField
true
WeaponLevel
FixedElementField
0
KnockbackRange
0.5
TriggerKnockbackOnWounded
false
WoundedKnockbackResistanceIndex
0
WoundedSequenceGuid
GuidHash
WoundedTriggerSequenceGuid
GuidHash