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Corazón contaminado

Corazón contaminado

Consumible
Refinado en esencia de sangre usando una prensa de sangre. También puede consumirse para ganar una pequeña cantidad de sangre; cambia tu tipo de sangre a débil.
Hay demasiados lugares para mostrar.
Fuente Cantidad Oportunidad De Caída
1 21.55%
1 21.55%
1 21.55%
1 21.55%
1 21.55%
1 21.55%
1 21.55%
1 21.55%
1 21.55%
1 21.55%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 20.83%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 18.87%
1 17.24%
1 17.24%
1 17.24%
1 17.24%
1 16.67%
1 16.67%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 14.15%
1 12.50%
1 12.50%
1 12.50%
1 12.40%
1 12.40%
1 12.40%
Nombre Ingredientes Estación Salida
Corazón contaminado - V Rising Database
4
Prensa de sangre - V Rising Database
Esencia de sangre - V Rising Database
60
PrefabGuid
PrefabName
Item_Consumable_Heart_T02_Tainted
CastAbilityOnConsume
Consumable
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
Entity_Self
Index
44926
Version
1
HideWeapon
false
InventoryItem
ItemData
BloodBound
false
DropItemArc
0
DropItemPrefab
Entity
Index
0
Version
0
ItemCategory
NONE
ItemType
Consumable
ItemTypeGUID
MaxStacks
50
RemoveOnConsume
true
SilverValue
1
SoulBound
false
ManagedItemData
PrefabName
Item_Consumable_Heart_T02_Tainted
Description
Key
Key
01d8ee24-e8c6-4f61-a2b5-46cb6214dc39
Text
Refined into <color=#82C9D9>Blood Essence</color> by using a Blood Press. Can also be consumed to gain a small amount of blood, alters your blood type to frailed.
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_Item_TaintedHeart02
Name
Key
06368b5d-cc87-41e2-a74f-02f3b152115d
Text
Tainted Heart
ModifyRotation
false
MovementImpairBuff
false
PrefabCollectionPrefabTag
true
ShowOnBuffBar
false
ShowOnBuffBarData
false
UsesSpawnTag
true