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Einfache Werkbank

Einfache Werkbank

Arbeitsplatz
Eine einfache Werkbank zum Verbessern von Waffen und Rüstungen.
Item
Quest
PrefabName
TM_CraftingStation_SimpleCraftingBench
AnimationStateBuffer
  • Item 0
    Value
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    AnimationScaleMode
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    AnimationType
    FullBody
    BlendInTime
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    BlendOutTime
    0
    BlendOutTimeIfRunning
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    CanPlayMultipleTimes
    false
    Duration
    0
    ExitIfRunning
    false
    Importance
    0
    PlaybackSpeed
    0
    StartTime
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    UseChestAimIk
    false
  • Item 1
    Value
    AnimationName
    AnimationScaleMode
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    AnimationType
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    BlendInTime
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    BlendOutTime
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    BlendOutTimeIfRunning
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    CanPlayMultipleTimes
    false
    Duration
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    ExitIfRunning
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    Importance
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    PlaybackSpeed
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    StartTime
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    UseChestAimIk
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  • Item 2
    Value
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    AnimationScaleMode
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    AnimationType
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    BlendInTime
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    BlendOutTime
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    BlendOutTimeIfRunning
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    CanPlayMultipleTimes
    false
    Duration
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    ExitIfRunning
    false
    Importance
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    PlaybackSpeed
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    StartTime
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    UseChestAimIk
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  • Item 3
    Value
    AnimationName
    AnimationScaleMode
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    AnimationType
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    BlendInTime
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    BlendOutTime
    0
    BlendOutTimeIfRunning
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    CanPlayMultipleTimes
    false
    Duration
    0
    ExitIfRunning
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    Importance
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    PlaybackSpeed
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    StartTime
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    UseChestAimIk
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BlueprintData
BuildingSequence
DestroyedSequence
DismantledSequence
DismantleFraction
0.75
EditSequence
GuidHash
Entity
Index
7170
Version
1
ExitBuildModeWhenBuilt
false
FullDismantleTime
300
InvalidEditSequence
InvalidPlaceSequence
IsInventoryItemBuilding
false
IsStartBlueprint
false
PlaceSequence
GuidHash
RepairedSequence
GuidHash
RequiresLineOfSight
false
RequiresSuccessfullPathfinding
false
BlueprintRequirementBuffer
Buffable
KnockbackResistanceIndex
13
UniqueBuffCategories
Travel, Shapeshift
BuffResistances
InitialSettingGuid
SettingsEntity
_BaseValue
Index
0
Version
0
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6
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0
Version
0
prop_Entity_0
Index
0
Version
0
prop_Entity_1
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0
Version
0
Value
Index
0
Version
0
CastleAreaConnection
CastleAreaRequirement
CastleBuildingAttachSettings
DestroyWithParentWhenAttached
true
LinkDestroyToParentWhenAttached
false
MoveWithParentAlsoMovesOtherParents
false
MoveWithParentWhenAttached
true
RestrictDismantleWhenAttached
false
RestrictMoveWhenAttached
false
CastleBuildingMaxRange
CastleHeartConnection
CastleHeartEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
CastleRoomConnection
RoomEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
CastleWorkstation
BonusServantType
Blacksmith
MatchingFloorType
Forge
WorkstationLevel
None
CollisionRadius
Radius
0.5
CreatedTime
CreateTime
0
CreateGameplayEventsOnSpawn
  • Item 0
    EventId
    EventId
    373290447
    GameplayEventType
    Local
    Target
    Self
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
DismantleDestroyData
DismantleDestroyTime
0.75
DismantleSequenceInstance
Id
Index
0
Version
0
IsEmpty
true
SkipDismantleTimeIfReplaced
false
WasDismantled
false
EditableTileModel
CanDismantle
true
CanMoveAfterBuild
true
CanRepair
false
CanRotateAfterBuild
true
CanRotateDuringBuild
true
CurrentEditor
_Entity
Index
0
Version
0
_WaitingForSync
false
DismantleAbility
IsDismantling
true
IsEdited
false
IsRepairing
true
PlaceAbility
0
RepairAbility
EditableTileModel_Client
ActiveEffectTarget
Index
0
Version
0
CurrentEditOptions
CanBeEdited
DismantlingSequence
DismantlingSequenceState
Id
Index
0
Version
0
IsEmpty
true
EditedSequence
EditedSequenceState
Id
Index
0
Version
0
IsEmpty
true
EffectTarget
Index
0
Version
0
HoveredBlockedSequence
HoveredCanBeEditedSequence
HoveredOnlyDismantleSequence
HoveredSequenceState
Id
Index
0
Version
0
IsEmpty
true
IsHovered
false
RepairingSequence
GuidHash
RepairingSequenceState
Id
Index
0
Version
0
IsEmpty
true
Entity_Self
Index
7170
Version
1
EntityCategory
MainCategory
Unit
MaterialCategory
None
ResourceLevel
0
StructureCategory
BasicStructure
UnitCategory
CastleObject
EntityCreator
Creator
_Entity
Index
0
Version
0
_WaitingForSync
false
EntityOwner
Owner
Index
0
Version
0
GameplayCondition
  • Item 0
    BoolValue
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    ConditionSource
    IsAlly
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    None
    ResourceLevel
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    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
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    IntValue
    0
    PrefabValue
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    WeapontTypeValue
    None
  • Item 1
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    true
    ConditionSource
    CanLootEnemyContainersEnabled
    ConditionTarget
    Owner
    ConditionType
    Equals
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    MainCategory
    Unit
    MaterialCategory
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    StructureCategory
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    UnitCategory
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    IntValue
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    PrefabValue
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    WeapontTypeValue
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    Target
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    UnitCategory
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    IntValue
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    Target
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    MainCategory
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    MaterialCategory
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    StructureCategory
    BasicStructure
    UnitCategory
    Human
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    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
    None
  • Item 4
    BoolValue
    true
    ConditionSource
    MaterialCategory
    ConditionTarget
    Target
    ConditionType
    Equals
    EntityCategoryValue
    MainCategory
    Unit
    MaterialCategory
    Explosives
    ResourceLevel
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    StructureCategory
    BasicStructure
    UnitCategory
    Human
    FloatValue
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    IntValue
    0
    PrefabValue
    0
    WeapontTypeValue
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GameplayConditionGroup
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    ConditionsLength
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    ConditionSubGroupsLength
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    LogicGate
    AND
    StartConditionIndex
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    SubGroupStartIndex
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GameplayEventIdMapping
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    CurrentTriggers
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    GameplayEventId
    EventId
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    GameplayEventType
    Local
    MaxTriggers
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    NextTriggerTime
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    TriggerCooldown
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    TriggerMultipleTimes
    false
Health
IsDead
false
MaxHealth
100
MaxRecoveryHealth
1
TimeOfDeath
0
Value
100
HealthConstants
DestroyAfterDuration
0
DestroyOnDeath
false
DisableDamageSCT
false
LowHealthFactor
0.4
HideWeapon
false
HybridModelOffset
HybridModelSeed
HasSetSeed
false
Seed
0
Immaterial
Value
true
Immortal
IsImmortal
true
ImpactMaterial
Offset
x
0
y
0
z
0
PlayOnSelf
false
Type
Rock
InteractAbilityBuffer
Interactable
CurrentTargetSequenceGuid
GuidHash
0
IgnoreBlockInteract
false
IgnoreLineOfSight
false
UseInteractAbilityName
false
InteractableSequence
InteractedUpon
BlockBuildingDisassemble
false
BlockBuildingMovement
false
Interacting
false
InventoryBuffer
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    ItemEntity
    _Entity
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    Version
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    _WaitingForSync
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  • Item 2
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  • Item 3
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  • Item 4
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    _Entity
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  • Item 5
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    _Entity
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  • Item 6
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  • Item 7
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    _Entity
    Index
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InventoryOwner
ExternalInventoryEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
ExternalInventoryEntityPrefabGuid
0
Slots
8
Invulnerable
JoinDefaultTeamOnSpawn
ManagedBlueprintData
Description
Key
Key
7c1bc893-5dec-4baa-aa2f-b096ea95745b
Text
A simple workbench for improving weapons and armour.
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_Structure_SimpleWorkbench
LimitedType
None
Name
Key
fd7d1d66-58b2-460f-ae82-22f968d6f470
Text
Simple Workbench
Type
Forge
ModifiableValueIds
IdCounter
7
ModifyRotation
false
MovementImpairBuff
false
PlacementDestroyData
DestroyReason
None
PrefabCollectionPrefabTag
true
RestrictPlacementToMapZones
ServantInteractPointLocalTransform
SharedGameplayConditionReference
  • Item 0
    GuidHash
    -1119996317
  • Item 1
    GuidHash
    -260626772
ShowOnBuffBar
false
ShowOnBuffBarData
false
StaticTransformCompatible
StationBonusBuffer
StationMenuSounds
CloseSound
Value
w
0
x
0
y
0
z
0
OpenSound
Value
w
-1385916341
x
-2093457933
y
1109878074
z
510677653
StationServants
Servants
None
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
2
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
false
Value
_Entity
Index
0
Version
0
_WaitingForSync
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TileBounds
Value
Max
x
0
y
0
Min
x
0
y
0
TileCollisionTag
TileData
TileLineOfSightTag
TileModel
DisabledTileTypes
None
TileModelLayer
TileModelRegistrationState
TileModelSpatialData
TilePlacementTag
TilePosition
TileSurfaceFluffTag
UseHybridModel
UsesSpawnTag
true
Workstation
WorkstationRecipesBuffer