
Castle Pillar
Wall
Name | Quantity |
---|---|
24 |
PrefabGuid
1284622573 TM_Castle_House_Wall_Pillar_Wood01
PrefabName
TM_Castle_House_Wall_Pillar_Wood01
BlueprintData
BuildingSequence
GuidHash
-721447596 (Sequence)TM_Castle_Wall_Pillar_Tier2
DestroyedSequence
GuidHash
189290689 (Sequence)TM_Siege_Structure_T02
DismantledSequence
GuidHash
189290689 (Sequence)TM_Siege_Structure_T02
DismantleFraction
0.75
EditSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
Entity
Index
1195
Version
1
ExitBuildModeWhenBuilt
false
FullDismantleTime
300
Guid
1284622573 TM_Castle_House_Wall_Pillar_Wood01
InvalidEditSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
InvalidPlaceSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
IsInventoryItemBuilding
false
IsStartBlueprint
false
PlaceSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
RepairedSequence
GuidHash
1733594134 (Sequence)TM_Siege_Structure_T02
RequiresLineOfSight
false
RequiresSuccessfullPathfinding
false
BlueprintRequirementBuffer
-
Item 0
PrefabGUID-1593377811 Item_Ingredient_LumberStacks24
Buffable
KnockbackResistanceIndex
13
UniqueBuffCategories
Travel, Shapeshift
BuffResistances
InitialSettingGuid
SettingsEntity
_BaseValue
Index
0
Version
0
_Identifier
6
_Value
Index
0
Version
0
prop_Entity_0
Index
0
Version
0
prop_Entity_1
Index
0
Version
0
Value
Index
0
Version
0
CanFadeOut
CastleAreaConnection
CastleAreaRequirement
CastleBuildingAttachSettings
DestroyWithParentWhenAttached
true
LinkDestroyToParentWhenAttached
true
MoveWithParentAlsoMovesOtherParents
false
MoveWithParentWhenAttached
true
RestrictDismantleWhenAttached
true
RestrictMoveWhenAttached
true
CastleBuildingMaxRange
CastleHeartConnection
CastleHeartEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
ChangeModelWhenDecaying
CollisionRadius
Radius
0.5
CreatedTime
CreateTime
0
CreateGameplayEventsOnSpawn
-
Item 0
EventIdEventId373290447GameplayEventTypeLocalTargetSelf
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
DismantleDestroyData
DismantleDestroyTime
0.75
DismantleSequenceInstance
Id
Index
0
Version
0
IsEmpty
true
SkipDismantleTimeIfReplaced
false
WasDismantled
false
EditableTileModel
CanDismantle
true
CanMoveAfterBuild
true
CanRepair
false
CanRotateAfterBuild
true
CanRotateDuringBuild
true
CurrentEditor
_Entity
Index
0
Version
0
_WaitingForSync
false
DismantleAbility
-449872140 AB_Interact_Dismantle_Medium_AbilityGroup
IsDismantling
true
IsEdited
false
IsRepairing
true
PlaceAbility
0
RepairAbility
109530037 AB_Interact_Repair_Medium_AbilityGroup
EditableTileModel_Client
ActiveEffectTarget
Index
0
Version
0
CurrentEditOptions
CanBeEdited
DismantlingSequence
GuidHash
1820562940 (Sequence)SEQ_TileModelDismantling
DismantlingSequenceState
Id
Index
0
Version
0
IsEmpty
true
EditedSequence
GuidHash
996303984 (Sequence)SEQ_TileModel_Hover_IsEdited
EditedSequenceState
Id
Index
0
Version
0
IsEmpty
true
EffectTarget
Index
0
Version
0
HoveredBlockedSequence
GuidHash
-668659474 (Sequence)SEQ_TileModel_Hover_Blocked
HoveredCanBeEditedSequence
GuidHash
-146356561 (Sequence)SEQ_TileModel_Hover_CanEdit
HoveredOnlyDismantleSequence
GuidHash
-1564614306 (Sequence)SEQ_TileModel_Hover_CanDismantle
HoveredSequenceState
Id
Index
0
Version
0
IsEmpty
true
IsHovered
false
RepairingSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
RepairingSequenceState
Id
Index
0
Version
0
IsEmpty
true
Entity_Self
Index
1195
Version
1
EntityCategory
MainCategory
Structure
MaterialCategory
None
ResourceLevel
0
StructureCategory
BasicStructure
UnitCategory
CastleObject
EntityCreator
Creator
_Entity
Index
0
Version
0
_WaitingForSync
false
EntityOwner
Owner
Index
0
Version
0
FadeOutBuffer
-
Item 0
EntityIndex5982Version1
FadeOutInfrontOfUnit
GameplayConditionGroup
-
Item 0
ConditionsLength0ConditionSubGroupsLength0LogicGateANDStartConditionIndex-1SubGroupStartIndex-1
GameplayEventIdMapping
-
Item 0
CurrentTriggers0GameplayEventIdEventId373290447GameplayEventTypeLocalMaxTriggers0NextTriggerTime0TriggerCooldown0TriggerMultipleTimesfalse
Health
IsDead
false
MaxHealth
100
MaxRecoveryHealth
1
TimeOfDeath
0
Value
100
HealthConstants
DestroyAfterDuration
0
DestroyOnDeath
false
DisableDamageSCT
false
LowHealthFactor
0.4
HideWeapon
false
Immaterial
Value
true
ImpactMaterial
Offset
x
0
y
0
z
0
PlayOnSelf
false
Type
Rock
Invulnerable
JoinDefaultTeamOnSpawn
ManagedBlueprintData
Description
Key
Key
784aecbb-9ab1-4253-9400-ad1ea04b8a1f
Text
Pillars are required for connecting walls but can also be placed individually. Light sources such as torches can be attached to pillars.
ParameterCount
0
ParameterIndex
0
Icon
StructureIcon_Pillar02_Normal
LimitedType
None
Name
Key
2bf3ab00-4b1a-4dab-81fe-46b8562691ee
Text
Castle Pillar
Type
Wall
ModifiableValueIds
IdCounter
7
ModifyRotation
false
MovementImpairBuff
false
PlacementDestroyData
DestroyReason
None
PrefabCollectionPrefabTag
true
RestrictPlacementToMapZones
ShowOnBuffBar
false
ShowOnBuffBarData
false
SnappingPoint
-
Item 0
LimitToPrefabSet672221628 Snapping_Point_PillarDecorLocalRotation0LocalTranslationValuex0y0z0.25OnlySnapToMatchingRotationfalseOnlySnapToMatchingRotationOrMirroredfalseSnapRotationtrue -
Item 1
LimitToPrefabSet672221628 Snapping_Point_PillarDecorLocalRotation90LocalTranslationValuex0.25y0z0OnlySnapToMatchingRotationfalseOnlySnapToMatchingRotationOrMirroredfalseSnapRotationtrue -
Item 2
LimitToPrefabSet672221628 Snapping_Point_PillarDecorLocalRotation180LocalTranslationValuex0y0z-0.25OnlySnapToMatchingRotationfalseOnlySnapToMatchingRotationOrMirroredfalseSnapRotationtrue -
Item 3
LimitToPrefabSet672221628 Snapping_Point_PillarDecorLocalRotation270LocalTranslationValuex-0.25y0z0OnlySnapToMatchingRotationfalseOnlySnapToMatchingRotationOrMirroredfalseSnapRotationtrue -
Item 4
LimitToPrefabSet811937554 Snapping_Point_WallpaperLocalRotation0LocalTranslationValuex0.25y0z0.25OnlySnapToMatchingRotationfalseOnlySnapToMatchingRotationOrMirroredfalseSnapRotationtrue -
Item 5
LimitToPrefabSet811937554 Snapping_Point_WallpaperLocalRotation90LocalTranslationValuex0.25y0z-0.25OnlySnapToMatchingRotationfalseOnlySnapToMatchingRotationOrMirroredfalseSnapRotationtrue -
Item 6
LimitToPrefabSet811937554 Snapping_Point_WallpaperLocalRotation180LocalTranslationValuex-0.25y0z-0.25OnlySnapToMatchingRotationfalseOnlySnapToMatchingRotationOrMirroredfalseSnapRotationtrue -
Item 7
LimitToPrefabSet811937554 Snapping_Point_WallpaperLocalRotation270LocalTranslationValuex-0.25y0z0.25OnlySnapToMatchingRotationfalseOnlySnapToMatchingRotationOrMirroredfalseSnapRotationtrue
SnappingPointClosestTo
-
Item 0
Radius2.5SnappingPointIndex0 -
Item 1
Radius2.5SnappingPointIndex1 -
Item 2
Radius2.5SnappingPointIndex2 -
Item 3
Radius2.5SnappingPointIndex3 -
Item 4
Radius2.5SnappingPointIndex4 -
Item 5
Radius2.5SnappingPointIndex5 -
Item 6
Radius2.5SnappingPointIndex6 -
Item 7
Radius2.5SnappingPointIndex7
StaticHierarchyBuffer
-
Item 0
BlobIndex2EntityIndex5982Version1
StaticHierarchyData
StaticTransformCompatible
StationMenuSounds
CloseSound
Value
w
1498621848
x
-236864747
y
1105502977
z
-730372178
OpenSound
Value
w
-1385916341
x
-2093457933
y
1109878074
z
510677653
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
2
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
false
Value
_Entity
Index
0
Version
0
_WaitingForSync
false
TileBounds
Value
Max
x
0
y
0
Min
x
0
y
0
TileCollisionTag
TileData
TileLineOfSightTag
TileModel
DisabledTileTypes
None
TileModelLayer
TileModelRegistrationState
TileModelSpatialData
TilePlacementTag
TilePosition
UsesSpawnTag
true