
Fortified Archway
Wall
Name | Quantity |
---|---|
1200 | |
60 | |
4 |
PrefabGuid
223208782 TM_Castle_Fortification_Stone_Entrance01
PrefabName
TM_Castle_Fortification_Stone_Entrance01
BlueprintData
BuildingSequence
GuidHash
DestroyedSequence
GuidHash
189290689 (Sequence)TM_Siege_Structure_T02
DismantledSequence
GuidHash
189290689 (Sequence)TM_Siege_Structure_T02
DismantleFraction
0.75
EditSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
Entity
Index
3469
Version
1
ExitBuildModeWhenBuilt
true
FullDismantleTime
300
Guid
223208782 TM_Castle_Fortification_Stone_Entrance01
InvalidEditSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
InvalidPlaceSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
IsInventoryItemBuilding
true
IsStartBlueprint
true
PlaceSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
RepairedSequence
GuidHash
1733594134 (Sequence)TM_Siege_Structure_T02
RequiresLineOfSight
false
RequiresSuccessfullPathfinding
false
BlueprintRequirementBuffer
-
Item 0
PrefabGUID-1531666018 Item_Ingredient_StoneStacks1200 -
Item 1
PrefabGUID-1237019921 Item_Ingredient_CopperIngotStacks60 -
Item 2
PrefabGUID-167936394 Item_Ingredient_Kit_Blacksmith_T02Stacks4
Buffable
KnockbackResistanceIndex
13
UniqueBuffCategories
Travel, Shapeshift
BuffResistances
InitialSettingGuid
SettingsEntity
_BaseValue
Index
0
Version
0
_Identifier
6
_Value
Index
0
Version
0
prop_Entity_0
Index
0
Version
0
prop_Entity_1
Index
0
Version
0
Value
Index
0
Version
0
CanFadeOut
CastleAreaConnection
CastleAreaRequirement
CastleBuildingMaxRange
CastleHeartConnection
CastleHeartEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
CastleWall
CollisionRadius
Radius
0.5
CreatedTime
CreateTime
0
CreateGameplayEventsOnSpawn
-
Item 0
EventIdEventId373290447GameplayEventTypeLocalTargetSelf
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
DismantleDestroyData
DismantleDestroyTime
0.75
DismantleSequenceInstance
Id
Index
0
Version
0
IsEmpty
true
SkipDismantleTimeIfReplaced
true
WasDismantled
false
EditableTileModel
CanDismantle
false
CanMoveAfterBuild
false
CanRepair
false
CanRotateAfterBuild
false
CanRotateDuringBuild
true
CurrentEditor
_Entity
Index
0
Version
0
_WaitingForSync
false
DismantleAbility
-449872140 AB_Interact_Dismantle_Medium_AbilityGroup
IsDismantling
true
IsEdited
false
IsRepairing
true
PlaceAbility
2099812790 AB_Interact_Construct_Long_AbilityGroup
RepairAbility
109530037 AB_Interact_Repair_Medium_AbilityGroup
EditableTileModel_Client
ActiveEffectTarget
Index
0
Version
0
CurrentEditOptions
CanBeEdited
DismantlingSequence
GuidHash
1820562940 (Sequence)SEQ_TileModelDismantling
DismantlingSequenceState
Id
Index
0
Version
0
IsEmpty
true
EditedSequence
GuidHash
996303984 (Sequence)SEQ_TileModel_Hover_IsEdited
EditedSequenceState
Id
Index
0
Version
0
IsEmpty
true
EffectTarget
Index
0
Version
0
HoveredBlockedSequence
GuidHash
-668659474 (Sequence)SEQ_TileModel_Hover_Blocked
HoveredCanBeEditedSequence
GuidHash
-146356561 (Sequence)SEQ_TileModel_Hover_CanEdit
HoveredOnlyDismantleSequence
GuidHash
-1564614306 (Sequence)SEQ_TileModel_Hover_CanDismantle
HoveredSequenceState
Id
Index
0
Version
0
IsEmpty
true
IsHovered
false
RepairingSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
RepairingSequenceState
Id
Index
0
Version
0
IsEmpty
true
Entity_Self
Index
3469
Version
1
EntityCategory
MainCategory
Structure
MaterialCategory
None
ResourceLevel
0
StructureCategory
BasicStructure
UnitCategory
Human
FadeOutBuffer
-
Item 0
EntityIndex6029Version1 -
Item 1
EntityIndex6027Version1 -
Item 2
EntityIndex6025Version1 -
Item 3
EntityIndex6023Version1 -
Item 4
EntityIndex6021Version1 -
Item 5
EntityIndex6020Version1 -
Item 6
EntityIndex6019Version1 -
Item 7
EntityIndex6018Version1
FadeOutInfrontOfUnit
GameplayConditionGroup
-
Item 0
ConditionsLength0ConditionSubGroupsLength0LogicGateANDStartConditionIndex-1SubGroupStartIndex-1
GameplayEventIdMapping
-
Item 0
CurrentTriggers0GameplayEventIdEventId373290447GameplayEventTypeLocalMaxTriggers0NextTriggerTime0TriggerCooldown0TriggerMultipleTimesfalse
Health
IsDead
false
MaxHealth
100
MaxRecoveryHealth
1
TimeOfDeath
0
Value
100
HealthConstants
DestroyAfterDuration
1
DestroyOnDeath
false
DisableDamageSCT
false
LowHealthFactor
0.4
HideWeapon
false
Immaterial
Value
true
Immortal
IsImmortal
true
ImpactMaterial
Offset
x
0
y
0
z
0
PlayOnSelf
false
Type
Rock
Invulnerable
JoinDefaultTeamOnSpawn
ManagedBlueprintData
Description
Key
Key
8cef3cdb-6bcb-4032-ba8c-b2f8aa351599
Text
Restore the Castle Wall to protect your empire from attacks. Can only be placed on an existing castle wall foundation.
ParameterCount
0
ParameterIndex
0
Icon
StructureIcon_OuterWallGate_Normal
LimitedType
None
Name
Key
7892a353-4cc6-4284-ae6b-2245a6b8d30f
Text
Fortified Archway
Type
Wall
ModifiableValueIds
IdCounter
7
ModifyRotation
false
MovementImpairBuff
false
MoveStopTrigger
PlacementDestroyData
DestroyReason
None
PrefabCollectionPrefabTag
true
RestrictPlacementToMapZones
ShowOnBuffBar
false
ShowOnBuffBarData
false
StaticHierarchyBuffer
-
Item 0
BlobIndex18EntityIndex6029Version1 -
Item 1
BlobIndex19EntityIndex6027Version1 -
Item 2
BlobIndex20EntityIndex6025Version1 -
Item 3
BlobIndex21EntityIndex6023Version1 -
Item 4
BlobIndex22EntityIndex6021Version1 -
Item 5
BlobIndex23EntityIndex6020Version1 -
Item 6
BlobIndex24EntityIndex6019Version1 -
Item 7
BlobIndex25EntityIndex6018Version1 -
Item 8
BlobIndex26EntityIndex1446Version1 -
Item 9
BlobIndex27EntityIndex4349Version1 -
Item 10
BlobIndex28EntityIndex4347Version1 -
Item 11
BlobIndex29EntityIndex4345Version1
StaticHierarchyData
StaticTransformCompatible
StationMenuSounds
CloseSound
Value
w
1498621848
x
-236864747
y
1105502977
z
-730372178
OpenSound
Value
w
-1385916341
x
-2093457933
y
1109878074
z
510677653
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
2
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
false
Value
_Entity
Index
0
Version
0
_WaitingForSync
false
TileBounds
Value
Max
x
0
y
0
Min
x
0
y
0
TileCollisionTag
TileData
TileLineOfSightTag
TileModel
DisabledTileTypes
None
TileModelLayer
TileModelRegistrationState
TileModelSpatialData
TilePlacementTag
TilePosition
TileSurfaceFluffTag
UsesSpawnTag
true