
Castle Flooring
Floor
There Is No Information About This One. It's Probably Used For Something We Didn't Quite Figure Out Yet.
PrefabGuid
-1722187737 Test_TM_Castle_Floor_Entryway_Stairs_Long
PrefabName
Test_TM_Castle_Floor_Entryway_Stairs_Long
BlueprintData
BuildingSequence
GuidHash
DestroyedSequence
GuidHash
189290689 (Sequence)TM_Siege_Structure_T02
DismantledSequence
GuidHash
189290689 (Sequence)TM_Siege_Structure_T02
DismantleFraction
0.75
EditSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
Entity
Index
4531
Version
1
ExitBuildModeWhenBuilt
false
FullDismantleTime
300
Guid
-1722187737 Test_TM_Castle_Floor_Entryway_Stairs_Long
InvalidEditSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
InvalidPlaceSequence
GuidHash
-1704123076 (Sequence)SEQ_TileModelInvalidEditing
IsInventoryItemBuilding
false
IsStartBlueprint
false
PlaceSequence
GuidHash
514730326 (Sequence)SEQ_TileModelEditing
RepairedSequence
GuidHash
1733594134 (Sequence)TM_Siege_Structure_T02
RequiresLineOfSight
false
RequiresSuccessfullPathfinding
false
CastleAreaRequirement
CastleBuildingAttachSettings
DestroyWithParentWhenAttached
true
LinkDestroyToParentWhenAttached
true
MoveWithParentAlsoMovesOtherParents
false
MoveWithParentWhenAttached
true
RestrictDismantleWhenAttached
true
RestrictMoveWhenAttached
true
CastleBuildingMaxRange
CastleFloor
CastleFloorRoof
CastleHeartConnection
CastleHeartEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
CastleRoomConnection
RoomEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
CollisionRadius
Radius
0.5
CreatedTime
CreateTime
0
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
DismantleDestroyData
DismantleDestroyTime
0.75
DismantleSequenceInstance
Id
Index
0
Version
0
IsEmpty
true
SkipDismantleTimeIfReplaced
true
WasDismantled
false
Entity_Self
Index
4531
Version
1
HideWeapon
false
JoinDefaultTeamOnSpawn
ManagedBlueprintData
Description
Key
Key
5ff968d7-c533-43cd-b74f-cd2e6f5197cb
Text
Foundation sections for building a Castle interior.
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_Structure_CastleStairs
LimitedType
None
Name
Key
50df2c0c-e575-46a1-af60-e17c52f7b316
Text
Castle Flooring
Type
Floor
MapPylonArea
ModifiableValueIds
IdCounter
2
ModifyRotation
false
MovementImpairBuff
false
PlacementDestroyData
DestroyReason
None
PrefabCollectionPrefabTag
true
RestrictPlacementToMapZones
SceneryObjectBlocker
ShowOnBuffBar
false
ShowOnBuffBarData
false
StaticHierarchyBuffer
-
Item 0
BlobIndex3EntityIndex632Version1 -
Item 1
BlobIndex5EntityIndex564Version1 -
Item 2
BlobIndex6EntityIndex563Version1 -
Item 3
BlobIndex8EntityIndex631Version1 -
Item 4
BlobIndex11EntityIndex3740Version1 -
Item 5
BlobIndex13EntityIndex3739Version1 -
Item 6
BlobIndex15EntityIndex712Version1 -
Item 7
BlobIndex16EntityIndex710Version1 -
Item 8
BlobIndex18EntityIndex3219Version1 -
Item 9
BlobIndex19EntityIndex3580Version1
StaticHierarchyData
StaticTransformCompatible
StationMenuSounds
CloseSound
Value
w
1498621848
x
-236864747
y
1105502977
z
-730372178
OpenSound
Value
w
-1385916341
x
-2093457933
y
1109878074
z
510677653
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
2
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
false
Value
_Entity
Index
0
Version
0
_WaitingForSync
false
TerritoryTile
TileBounds
Value
Max
x
0
y
0
Min
x
0
y
0
TileCollisionTag
TileData
TileHeightTag
TileLineOfSightTag
TileModel
DisabledTileTypes
None
TileModelLayer
TileModelRegistrationState
TileModelSpatialData
TilePlacementTag
TilePosition
TileSurfaceFluffTag
UsesSpawnTag
true