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Lumbermill Window Wall

Lumbermill Window Wall

Wall
Build walls on foundations to enclose rooms. Encapsulated rooms will generate ceilings.
Name Quantity
120
PrefabName
BP_Castle_House_Wall_Window_Lumbermill01
BlueprintData
BuildingSequence
GuidHash
0
DestroyedSequence
GuidHash
0
DismantledSequence
DismantleFraction
0.5
EditSequence
GuidHash
Entity
Index
1158
Version
1
ExitBuildModeWhenBuilt
false
FullDismantleTime
300
InvalidEditSequence
InvalidPlaceSequence
IsInventoryItemBuilding
false
IsStartBlueprint
false
PlaceSequence
GuidHash
RepairedSequence
GuidHash
0
RequiresLineOfSight
false
RequiresSuccessfullPathfinding
false
BlueprintRequirementBuffer
CastleAreaConnection
CastleAreaRequirement
CastleBuildingMaxRange
CastleHeartConnection
CastleHeartEntity
_Entity
Index
0
Version
0
_WaitingForSync
false
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
DisableWhenNoPlayersInRange
DismantleDestroyData
DismantleDestroyTime
0.5
DismantleSequenceInstance
Id
Index
0
Version
0
IsEmpty
true
SkipDismantleTimeIfReplaced
false
WasDismantled
false
EditableTileModel
CanDismantle
true
CanMoveAfterBuild
true
CanRepair
false
CanRotateAfterBuild
true
CanRotateDuringBuild
true
CurrentEditor
_Entity
Index
0
Version
0
_WaitingForSync
false
DismantleAbility
0
IsDismantling
false
IsEdited
false
IsRepairing
false
PlaceAbility
0
RepairAbility
0
EditableTileModel_Client
ActiveEffectTarget
Index
0
Version
0
CurrentEditOptions
CanBeEdited
DismantlingSequence
GuidHash
0
DismantlingSequenceState
Id
Index
0
Version
0
IsEmpty
true
EditedSequence
GuidHash
0
EditedSequenceState
Id
Index
0
Version
0
IsEmpty
true
EffectTarget
Index
0
Version
0
HoveredBlockedSequence
GuidHash
0
HoveredCanBeEditedSequence
GuidHash
HoveredOnlyDismantleSequence
GuidHash
0
HoveredSequenceState
Id
Index
0
Version
0
IsEmpty
true
IsHovered
false
RepairingSequence
GuidHash
0
RepairingSequenceState
Id
Index
0
Version
0
IsEmpty
true
Entity_Self
Index
1158
Version
1
HideWeapon
false
JoinDefaultTeamOnSpawn
ManagedBlueprintData
Description
Key
Key
86d86955-7df8-4226-a863-8a00fbed8ab0
Text
Build walls on foundations to enclose rooms. Encapsulated rooms will generate ceilings.
ParameterCount
0
ParameterIndex
0
Icon
StructureIcon_WorkshopWallWindow_Normal
LimitedType
None
Name
Key
1f9a3417-b0ce-4e67-bdf1-74deaf137ec0
Text
Lumbermill Window Wall
Type
Wall
ModifiableValueIds
IdCounter
2
ModifyRotation
false
MovementImpairBuff
false
PlacementDestroyData
DestroyReason
None
PrefabCollectionPrefabTag
true
RestrictPlacementToMapZones
ShowOnBuffBar
false
ShowOnBuffBarData
false
SnappingPoint
  • Item 0
    LimitToPrefabSet
    LocalRotation
    0
    LocalTranslation
    Value
    x
    0
    y
    0
    z
    0.2
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 1
    LimitToPrefabSet
    LocalRotation
    180
    LocalTranslation
    Value
    x
    0
    y
    0
    z
    -0.2
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 2
    LimitToPrefabSet
    LocalRotation
    0
    LocalTranslation
    Value
    x
    -2.5
    y
    0
    z
    0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 3
    LimitToPrefabSet
    LocalRotation
    90
    LocalTranslation
    Value
    x
    -2.25
    y
    0
    z
    0
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 4
    LimitToPrefabSet
    LocalRotation
    180
    LocalTranslation
    Value
    x
    -2.5
    y
    0
    z
    -0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 5
    LimitToPrefabSet
    LocalRotation
    270
    LocalTranslation
    Value
    x
    -2.75
    y
    0
    z
    0
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 6
    LimitToPrefabSet
    LocalRotation
    0
    LocalTranslation
    Value
    x
    -2.25
    y
    0
    z
    0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 7
    LimitToPrefabSet
    LocalRotation
    90
    LocalTranslation
    Value
    x
    -2.25
    y
    0
    z
    -0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 8
    LimitToPrefabSet
    LocalRotation
    180
    LocalTranslation
    Value
    x
    -2.75
    y
    0
    z
    -0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 9
    LimitToPrefabSet
    LocalRotation
    270
    LocalTranslation
    Value
    x
    -2.75
    y
    0
    z
    0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 10
    LimitToPrefabSet
    LocalRotation
    0
    LocalTranslation
    Value
    x
    2.5
    y
    0
    z
    0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 11
    LimitToPrefabSet
    LocalRotation
    90
    LocalTranslation
    Value
    x
    2.75
    y
    0
    z
    0
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 12
    LimitToPrefabSet
    LocalRotation
    180
    LocalTranslation
    Value
    x
    2.5
    y
    0
    z
    -0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 13
    LimitToPrefabSet
    LocalRotation
    270
    LocalTranslation
    Value
    x
    2.25
    y
    0
    z
    0
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 14
    LimitToPrefabSet
    LocalRotation
    0
    LocalTranslation
    Value
    x
    2.75
    y
    0
    z
    0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 15
    LimitToPrefabSet
    LocalRotation
    90
    LocalTranslation
    Value
    x
    2.75
    y
    0
    z
    -0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 16
    LimitToPrefabSet
    LocalRotation
    180
    LocalTranslation
    Value
    x
    2.25
    y
    0
    z
    -0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
  • Item 17
    LimitToPrefabSet
    LocalRotation
    270
    LocalTranslation
    Value
    x
    2.25
    y
    0
    z
    0.25
    OnlySnapToMatchingRotation
    false
    OnlySnapToMatchingRotationOrMirrored
    false
    SnapRotation
    true
SnappingPointClosestTo
  • Item 0
    Radius
    2.5
    SnappingPointIndex
    0
  • Item 1
    Radius
    2.5
    SnappingPointIndex
    1
  • Item 2
    Radius
    2.5
    SnappingPointIndex
    2
  • Item 3
    Radius
    2.5
    SnappingPointIndex
    3
  • Item 4
    Radius
    2.5
    SnappingPointIndex
    4
  • Item 5
    Radius
    2.5
    SnappingPointIndex
    5
  • Item 6
    Radius
    2.5
    SnappingPointIndex
    6
  • Item 7
    Radius
    2.5
    SnappingPointIndex
    7
  • Item 8
    Radius
    2.5
    SnappingPointIndex
    8
  • Item 9
    Radius
    2.5
    SnappingPointIndex
    9
  • Item 10
    Radius
    2.5
    SnappingPointIndex
    10
  • Item 11
    Radius
    2.5
    SnappingPointIndex
    11
  • Item 12
    Radius
    2.5
    SnappingPointIndex
    12
  • Item 13
    Radius
    2.5
    SnappingPointIndex
    13
  • Item 14
    Radius
    2.5
    SnappingPointIndex
    14
  • Item 15
    Radius
    2.5
    SnappingPointIndex
    15
  • Item 16
    Radius
    2.5
    SnappingPointIndex
    16
  • Item 17
    Radius
    2.5
    SnappingPointIndex
    17
StaticHierarchyData
Team
Value
_BaseValue
_Entity
Index
0
Version
0
_WaitingForSync
false
_Identifier
2
_Value
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_0
_Entity
Index
0
Version
0
_WaitingForSync
false
prop_NetworkedEntity_1
_Entity
Index
0
Version
0
_WaitingForSync
false
Value
_Entity
Index
0
Version
0
_WaitingForSync
false
TileBounds
Value
Max
x
0
y
0
Min
x
0
y
0
TileData
TileModel
DisabledTileTypes
None
TileModelRegistrationState
TileModelSpatialData
TilePosition
UsesSpawnTag
true