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Land
Ability, Travel
There Is No Information About This One. It's Probably Used For Something We Didn't Quite Figure Out Yet.
PrefabGuid
1558475957 AB_Bat_FlyEnd_AbilityGroup
PrefabName
AB_Bat_FlyEnd_AbilityGroup
AbilityCastCondition
-
Item 0
ConditionId0FailKeyKeye62f0a11-1e2b-4f90-98e2-e4db59a8fc5eTextInvalid Location
AbilityGroupResetComboState
AbilityGroupStartAbilitiesBuffer
-
Item 0
PrefabGUID-1608204145 AB_Bat_FlyEnd_Cast
AbilityGroupState
Character
_Entity
Index
0
Version
0
_WaitingForSync
false
GroupId
0
SlotIndex
-1
AbilityTooltipData
Description
Key
Key
dd31e9e7-27ee-4053-a52a-63f232e55414
Text
Dive down and exit Bat form. Requires an eligible location; you cannot land in enemy territory, on top of buildings, or outside of the map.
ParameterCount
0
ParameterIndex
0
Icon
Stunlock_Icon_Ability_Shapeshift_Bat
Name
Key
e8b77439-2f72-4951-bcb4-55f5bdee5474
Text
Land
SpawnPrefabOnCast
-1608204145 AB_Bat_FlyEnd_Cast
TooltipType
Travel
DestroyData
DestroyDebugReason
None
DestroyReason
Default
DestroyOnManualInterrupt
false
DestroyState
Value
NotDestroyed
Entity_Self
Index
19694
Version
1
EntityCreator
Creator
_Entity
Index
0
Version
0
_WaitingForSync
false
EntityOwner
Owner
Index
0
Version
0
GameplayCondition
-
Item 0
BoolValuetrueConditionSourceCanLandConditionTargetOwnerConditionTypeEqualsEntityCategoryValueMainCategoryUnitMaterialCategoryNoneResourceLevel0StructureCategoryBasicStructureUnitCategoryHumanFloatValue0IntValue0PrefabValue0WeapontTypeValueNone
GameplayConditionGroup
-
Item 0
ConditionsLength1ConditionSubGroupsLength0LogicGateANDStartConditionIndex0SubGroupStartIndex-1
HideWeapon
false
ManagedAbilityGroupData
Icon
Stunlock_Icon_Ability_Shapeshift_Bat
Name
Key
e8b77439-2f72-4951-bcb4-55f5bdee5474
Text
Land
ModifyRotation
false
MovementImpairBuff
false
PrefabCollectionPrefabTag
true
ShowOnBuffBar
false
ShowOnBuffBarData
false
UsesSpawnTag
true